so looking at the decline in players and seeing all those veterans of many worlds finally hang up their gloves, lets sum up what went wrong and why does this world suck a big dong.
For me satiations made it unplayable not only because it is now a chore to get stats but that i can't mass produce goods for trade - literally removes lower tier players from any interactions with anyone superior to them - except for the rare trades including local res.
So another thing that i honestly detest is lack of CR, imagine having 2 hours a day to play and 3/4 of it you spend traveling to a market or to a quest giver cause..... exactly why? Why can't we have normal CR's?
Don't even get me started on the absurd wound system ( I know it is not just w11 issue but still ) it tilts me to no end that i can receive more dmg from tedious tasks like honey/wax harvesting than fighting a mammoth.
Obviously i could go on about stuff like no cascade on wball (making restructuring the base take way too bloody long ), knarr ganking and so on and on but I think we can all agree this game is gonna be dead soon, we will all come back to w12 to see the game is even more tedious and even more bot dependant and we will all quit again within first 3 months and jorb will laugh cause we still toss £ at him