So for some reason, I don't remember exactly I went ahead to Google Amazon's upcoming MMORPG "New World" and clicked on recent video by TheLazyPeon and almost all the top comments are about the phrase in the title being a massive red flag. The main reason why people are up and arms about it is that it's been used in games that have big overarching stories with developers claiming player's choices would impact it. However with thousands of players, all dropping in and out, how do you do that? Anthem comes to mind, seeing how Bioware was desperate to capitalize on their fame for creating narrative-driven masterpieces.
This got me thinking. Jorbtar haven't even attempted to create any sort of storyline, fully embracing the sandbox nature of the game. Does your choice matter when playing Haven & Hearth? Of course you can answer yes, if nothing else for the fundamental choice of playing the game or not.