by delfer8 » Tue Mar 31, 2020 9:29 pm
tyrtix wrote:shubla wrote:SnuggleSnail wrote:I'm pretty sure the increase in griefing is because it's nearly impossible to kill semi-competent people. Repercussions are basically impossible. Daily reminder that a lack of death creates more griefing.
There should be some way for noobs to get their revenge.
Currently it is 100% impossible to kill some bandit, even if he would continuously steal from you and kill your characters. I think as a solution, the outlaw debuff should be made more severe. Longer, and more severe, that is, to make people think twice whether they should destroy and kill everything that they see.
well, actually the "debuff" do very little, and either you exact revenge, or you cannot do anything else, for example, stop the griefer in doing what he do, and i'm not even speaking about proper thieves, with the skill and maybe some stealth skill too, i mean the ones that you build in day 2 of the server, they come in your place and bash everything, drop things down to let them despawn, pick nothing...really, what can i do to prevent that when it happens?
Run to another place to make your new base and pray not to have the same luck as before until you have set up your claim and palisade.
Also... you can take a dogout and click a vortex, maybe u lucky, maybe not
Be nice, the woods are aware of you.
W3 and 4 Hermitage
W5 Emberwood and Kirribilli, PANDEMONIUM
W6 MIRROR LAKE
W7 Tkearns village
W10 F&I
W12 BROLAND, Weasel's Blue Boar Inn, Grimmhold retirement
W13 Monke Spanish plot
W14 Kakariko village Druid
W15 Into the deep woods
Where are you Weasel!?!?