Now that we've had a couple worlds with oceans, what are your preferred world generations and spawning places?
I personally liked World 12's idea of having a central "main" continent that everyone intitially spawns on, and anyone who didn't like the more dense main island could go to the more outward lands via whirlpool or knarr. (at least I think that happened in W12, right?). It also made it so Localized Resources were far less looted in outer lands. In some ways it sucked due to the lack of biome diversity (finding chives were a pain in the ass on the Central continent), but it gave it a taste that some resources could be more rare and "exotic", more common in other parts of the world.