wonder-ass wrote:rust is basically hardcore pvp and its doing really well. the issue is mmo games dont know what the fuck they want to be there is so much pve content but the game is hardcore pvp? so all the pve nerds get slaughtered by the pvp nerds that dont give a shit about pve.
DoctorCookie wrote:wonder-ass wrote:rust is basically hardcore pvp and its doing really well. the issue is mmo games dont know what the fuck they want to be there is so much pve content but the game is hardcore pvp? so all the pve nerds get slaughtered by the pvp nerds that dont give a shit about pve.
Rust is not massive. You can host your own server or play on servers with rules that you like. Same with Conan Exiles and many other similar games. I am not saying that full loot should be removed, but OP is right. There are no examples of long-term "thriving" single world mmo's with full loot open world no restriction pvp.
Obligatory: All those games you mentioned/gonna mention have/had safe zones or server options.
Potjeh wrote:All you can lose in Rust from getting killed while roaming is the gear set you're wearing, and you can get a new set in like half an hour. In Rust you can hop in a server, eoka a geared guy and be on even fighting level with anyone on the server within 15 min of joining. When you PvP in Rust it's actually fun and takes fairly little time. If you get raided in Rust, you can rebuild everything within a day.
Jalpha wrote:I play on more hardcore servers where the other players are older than twelve.