https://youtu.be/0Ftb-cj2WIs?t=181
Walls, magical siege defenses, so many things that we've seen in the ten and a half years since this interview that have insulated ourselves from this core interaction that this game was built to foster. Did time reforge these old ideas anew, into something better? Or would recapturing that spark somehow breath new life from the coals of this old hearth?