Reiber wrote:in general the only wildcrop that is collected to extinction is corngrass, as you get the straw from them right away,
stringrass only drop fibres after you have planted it yourself, so people just took 1-2 fields of it and planted the rest, wich allows you to expand your vclaim considerably faster than previous,
the other crops have been next to useless, aside from eventually domesticating itself, wild tubers make your stake and tubers worse than just eating the meat grilled,
now that real crops have been domesticated, and www spawns abundantly the wild crops are basically obsolete, even if you are behind now, or just started, you can just skip the wildcrop stage
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
Audiosmurf wrote:To contextualize this thread, did you or did you not get corn grass?
AlexNT wrote:Audiosmurf wrote:To contextualize this thread, did you or did you not get corn grass?
Take a guess?
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
AlexNT wrote:Exactly. A new game system, that only remained relevant for a bit less than a week, to never be relevant again.
Corn grass -- OP (essentially a progression cheat for the few who managed to beat others to it). String grass -- ok (actually, alao OP, but in a more subtle way). Everything else -- ridiculous crap.
The whole thing screams "wasted potential".
Audiosmurf wrote:I personally would make a thread like this if I felt I got a massive retarded advantage somehow. I feel like the advantage imparted by getting early straw is not that huge compared to the baseline advantage that most "competitive" groups have over the average player, anyway. And this whole thing only matters if you're dreaming of being "competitive," right? It doesn't feel that different to me, ultimately, from WWW RNG, where people can (far more arbitarily, I think,) be denied fibres or straw or tubers or etc.
AlexNT wrote:I think this is the point where you tell us if you yourself managed to get any?
We have multiple accounts at this point of these being scooped up in a matter of hours (unlike every other wild plant). If they were so trivial as you're trying to represent, what was the rush? This is day one localized resources, all over again.
PS: We harvested wwws in hundreds in previous worlds. There was largely no randomness. Only a matter of getting enough flax/hemp in time for village flags.
AlexNT wrote:Straw is stupidly OP on day one.
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