So what do we do about trading?

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: So what do we do about trading?

Postby maze » Wed Sep 09, 2015 5:16 am

have a claiming system for roads

-roads are 5 width x # langth.
-status can be activated from hfire
-buffs are only enabled if you have trader, hunter, forger status active.
-turning bloodlust mod on will deactivate your trader, hunter, forger status until you renew status.

While on the road

-map is expand by x2.5 while on trader, hunter, forger status
-radar can see other players while on trader status
-radar for seeing other player expanded x2.5 for trader status.
-radar for game is expanded x2.0 for hunter status
-radar for forgerables expanded x1.75 for forger status


-buffs are disabled while player is on a claim or village claim
-buffs are disabled if you committed a crime and have a summonable scent.



Things cant be built on roads other then road objects. (sign post, ect)

if people put stuff on roads. that is a thing, roadblocks are real.
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