TeckXKnight wrote:It's about finding the right location. There are 3 different quality nodes now and the difference qualities interact with different objects in unique ways, such as increasing FEPs on food or reducing hunger. Curios are just an average of the 3 though.
TeckXKnight wrote:Yeah, I'm not even going to try giving specific information on quality until its been mapped and figured out thoroughly. At the moment I don't know how it interacts with a lot of things.
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