Combat Guide (Overview, PVE, PVP)

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Combat Guide (Overview, PVE, PVP)

Postby Halbertz » Wed Jul 15, 2026 7:29 pm

demetharkey wrote:what does combat stats do actually? i see no difference between 50 and 150 uc

This affects the weight of moves. Weight influences the effectiveness of moves because it compares the attacking move's value with the defender's stance's value. However, it is not linear. Significant difference will be feeld if you are doubling or being doubled on combat stat.
User avatar
Halbertz
 
Posts: 674
Joined: Fri Aug 28, 2015 11:03 pm

Re: Combat Guide (Overview, PVE, PVP)

Postby Prespica » Fri Sep 04, 2026 6:59 am

I'm looking into this and can't find anything related to this section: what are the benefits of having more levels of a skill? The description doesn't specify the improvement, for example, of having attack at level 2 or 4.
Prespica
 
Posts: 2
Joined: Mon Dec 15, 2025 8:29 am

Re: Combat Guide (Overview, PVE, PVP)

Postby ZamAlex » Fri Sep 04, 2026 7:42 am

Prespica wrote:I'm looking into this and can't find anything related to this section: what are the benefits of having more levels of a skill? The description doesn't specify the improvement, for example, of having attack at level 2 or 4.


Each point at attack actions is increasing ammount of opening action is generated (around 10% for each point I think), but it's not increasing damage, so you want to have points at actions that used to gererate openings (Quick Barrage, Punch, Knock Its Teeth Out and etc) and you keeping one point at actions that you are using to deal damage (Cleave, Full Circle and etc).

For defensive actions each point is increasing amount of opeinings rudeced, so most of the time you want to have maxium points there.

For special actions each point is increasing it's power (Opportunity Knocks) or reduce cool down (Dash, Take Aim, Think).
User avatar
ZamAlex
 
Posts: 204
Joined: Tue May 19, 2020 7:03 pm

Re: Combat Guide (Overview, PVE, PVP)

Postby Halbertz » Fri Sep 04, 2026 1:59 pm

ZamAlex wrote:
Prespica wrote:I'm looking into this and can't find anything related to this section: what are the benefits of having more levels of a skill? The description doesn't specify the improvement, for example, of having attack at level 2 or 4.


Each point at attack actions is increasing ammount of opening action is generated (around 10% for each point I think), but it's not increasing damage, so you want to have points at actions that used to gererate openings (Quick Barrage, Punch, Knock Its Teeth Out and etc) and you keeping one point at actions that you are using to deal damage (Cleave, Full Circle and etc).

For defensive actions each point is increasing amount of opeinings rudeced, so most of the time you want to have maxium points there.

For special actions each point is increasing it's power (Opportunity Knocks) or reduce cool down (Dash, Take Aim, Think).

Also Flex is considered defensive action. There no point to put more than one pip if you are using it only offensivly.
User avatar
Halbertz
 
Posts: 674
Joined: Fri Aug 28, 2015 11:03 pm

Re: Combat Guide (Overview, PVE, PVP)

Postby Kinglazy » Thu Sep 17, 2026 4:41 am

Just had my first group pvp fight and didn't go well for me.

Something I noticed and perplexed me the most is how they run circles around me much faster than I could catch up without needing to stop or slow down for drinking. Even when out numbered we couldn't surround them and they had the ability to poke and create distance immediately.

Is there something I am missing about how movment works?
User avatar
Kinglazy
 
Posts: 147
Joined: Tue Jul 28, 2015 9:30 pm

Re: Combat Guide (Overview, PVE, PVP)

Postby Schwarzvald » Fri Sep 18, 2026 3:51 am

Kinglazy wrote:Is there something I am missing about how movment works?
brain cells
Audiosmurf wrote:I am a racist and a homosexual


Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
User avatar
Schwarzvald
 
Posts: 374
Joined: Sat Dec 31, 2011 11:24 pm

Re: Combat Guide (Overview, PVE, PVP)

Postby vatas » Fri Sep 18, 2026 9:17 am

Kinglazy wrote:Just had my first group pvp fight and didn't go well for me.

Something I noticed and perplexed me the most is how they run circles around me much faster than I could catch up without needing to stop or slow down for drinking. Even when out numbered we couldn't surround them and they had the ability to poke and create distance immediately.

Is there something I am missing about how movment works?

I have practically zero PvP experience but I would assume that they were drinking, they were just using auto-drink and constant movement commands to effectively sneak in sips with minimal penalty. Compared to something like not drinking until stamina too low to run, then pressing drink button (restores running but now you have slow-down from drinking until you've refilled the stamina bar.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 5225
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Combat Guide (Overview, PVE, PVP)

Postby Kinglazy » Fri Sep 18, 2026 5:08 pm

Schwarzvald wrote:
Kinglazy wrote:Is there something I am missing about how movment works?
brain cells

I don't like nor defend the pvp combat system so that can't be it

vatas wrote:I have practically zero PvP experience but I would assume that they were drinking, they were just using auto-drink and constant movement commands to effectively sneak in sips with minimal penalty. Compared to something like not drinking until stamina too low to run, then pressing drink button (restores running but now you have slow-down from drinking until you've refilled the stamina bar.)

I do use hurricane with auto drinking enabled but maybe I do need to fiddle with drinking timing until it clicks. I didn't see them do any drinking animation at all
User avatar
Kinglazy
 
Posts: 147
Joined: Tue Jul 28, 2015 9:30 pm

Previous

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot]