No bots, just good old grind - Carrots and Beets.

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No bots, just good old grind - Carrots and Beets.

Postby Carebear » Sun Jan 24, 2016 6:06 pm

So with all the discussion about bots, it got me wondering how high folks food Q was, specifically carrots and beets since these are my highest. Like most I suffered a lot with the Q bugs at the start, and was pretty slow restarting, so I am expecting I am still way behind.

I am not specializing Q, just focused on raising them all - may be a mistake, but I leave my display on LOW and focus there. I also dont delay a crop by checking Q after I plant my first seed, I just replant my best. Probably would be better if I micro-managed it more, but who has time. My farming is 250 unbuffed, but nothing past 200 yet, most still under 100 for others. Anyhow, I am looking forward to getting an idea of where folks are. Thanks.

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Re: No bots, just good old grind - Carrots and Beets.

Postby dageir » Sun Jan 24, 2016 6:19 pm

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I have been focusing on beets.
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Re: No bots, just good old grind - Carrots and Beets.

Postby abt79 » Sun Jan 24, 2016 8:02 pm

I started last week and both my averages are in the high twenties and low thirties.

How exactly does fodder quality affect animals? Doesn't seem to raise their qualities at all, does it only lower them?
Do animal qualities only rise at birth?
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Re: No bots, just good old grind - Carrots and Beets.

Postby Jalpha » Mon Jan 25, 2016 1:04 am

I'm not entirely sure but calf/lamb/piglet quality is averaged between the parents, capped by the breeding quality of the male, and the first milk consumed by the baby also has some influence. I don't think fodder quality matters much beyond preventing the babies quality from being capped.

Similar to chickens but with a few extra layers of complexity. The primary driving factor is randomised values.
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Re: No bots, just good old grind - Carrots and Beets.

Postby TeckXKnight » Mon Jan 25, 2016 1:45 am

abt79 wrote:I started last week and both my averages are in the high twenties and low thirties.

How exactly does fodder quality affect animals? Doesn't seem to raise their qualities at all, does it only lower them?
Do animal qualities only rise at birth?

Animal qualities can only rise on birth so you'll need to replace your breeders regularly. Food quality can only reduce the effective quality of animals.
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Re: No bots, just good old grind - Carrots and Beets.

Postby DDDsDD999 » Mon Jan 25, 2016 1:50 am

Carebear wrote:Anyhow, I am looking forward to getting an idea of where folks are.

I had 150q avg carrots about a month and a half ago, don't feel like finding a later screenshot or something. Guessing people have way more than 250 avg at this point.
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Re: No bots, just good old grind - Carrots and Beets.

Postby Kaios » Tue Jan 26, 2016 12:19 am

I'm not a fan of botting either but on the other hand farming is one of the most repetitive and boring tasks imaginable save for digging and dear lord do I ever hate filling the troughs and even worse picking the beet leaves off the ground. These tasks aren't fun, they are chores and they suck and in my honest opinion should be automated to a further extent (drinking, filling the trough).

So yeah, I bot to feed my animals and depending on your perspective it is either fortunate or unfortunate that my quality goes up at a significant rate because of this but it is what it is.

When you're feeding this many animals...

http://puu.sh/mJDrc/d8683fcba7.jpg
http://puu.sh/mJE5T/fe4f368876.jpg
http://puu.sh/mJEHY/48d3eafd4e.jpg

...doing it manually truly becomes a daunting task. You might say I should probably kill some off and I do agree but fuck, trying to move around inside those pens is impossible and then of course the carcass can't be destroyed so I've got to butcher them all too. All of that takes quite a bit of time even when you're botting and it is so much worse manually.

For what it's worth you've got me beat in carrots. Not beets though.
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Re: No bots, just good old grind - Carrots and Beets.

Postby jorb » Tue Jan 26, 2016 12:54 am

Out of curiosity: Why do you need that many animals, Kaios? Cheese for the whole village?
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Re: No bots, just good old grind - Carrots and Beets.

Postby strpk0 » Tue Jan 26, 2016 1:08 am

jorb wrote:Out of curiosity: Why do you need that many animals, Kaios? Cheese for the whole village?


I'm pretty sure it's because they're a pain in the ass to deal with as a whole. You won't want to kill them either as they don't decay, and you can't destroy their bodies.
Also even in the event that you DID want to get rid of some of them, you would have to run through every single one of them and note which ones are lower quality and therefore can be killed without screwing yourself over. Then you also have to note which ones are pregnant and blah blah blah...

It quickly just becomes too boring and time consuming to properly deal with the overpopulation problem, so many would simply choose to leave them there and just feed them so they all don't die.
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: No bots, just good old grind - Carrots and Beets.

Postby Kaios » Tue Jan 26, 2016 1:12 am

^this exactly, I don't need that many because at the moment anything they produce is almost entirely for myself but I also don't have the time to deal with them properly, so I don't.
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