MagicManICT wrote:
I found it a little bit weird and incomlete, so I wanna post a full list. Here we go:
WARNING!!! Next data may contain some errors. Feel free to discuss or correct me in comments.
Build -> NOTHING matters;
Build -> Buildings -> NOTHING matters, except:
- Ropewalk (use hi-q hides for hi-q strings to easily raise any string-depended buildings);
Build -> Buildings -> Furnaces -> ALL, except:
- Firepit,
- Cruicible,
Build -> Buildings -> Buildings -> NOTHING matters (even chicken coop);
Build -> Buildings -> Furniture -> NOTHING matters except:
- Tables (have a really low influance, but though)
Build -> Buildings -> Compound -> NOTHING matters;
Build -> Containers -> NOTHING matters;
Build -> Production -> ALL matters, except:
- Beehive (q of products based on q of crops);
Build -> Vehicles -> NOTHING matters;
Build -> Workbenches -> ALL matters, except:
- Coinpress (even if it does affect q of coins - it doesn't matter at all);
MagicManICT have all rights to do everything he wants with this post. Even stick it to "How do I?" topic
