Camomile/Infected

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Camomile/Infected

Postby qoonpooka » Tue May 16, 2017 11:40 pm

Welp. Got infected. Haven't ever seen camomile. All ancient windthrows near me are claimed/walled/camped constantly.

So uhhh... what PER*EXP do I need and where am I looking or am I done until W11?
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Re: Camomile/Infected

Postby MrPunchers » Tue May 16, 2017 11:50 pm

Hope. And try some new shit like doing some stuff and seeing if it helps. Knowing Jorb he probably hid some sort of weird medication for infections like eating lots of mushrooms or something.
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Re: Camomile/Infected

Postby Sevenless » Wed May 17, 2017 12:22 am

100*100ish is a good start, also requires spring water (another localized resource), and I'm 99% certain camomile is fated due to its rarity.

Inspect the ancient windfalls. You can compete for them if you're on a lot which you seem to be.
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Re: Camomile/Infected

Postby 2d0x » Wed May 17, 2017 12:43 am

MrPunchers wrote:Hope. And try some new shit like doing some stuff and seeing if it helps. Knowing Jorb he probably hid some sort of weird medication for infections like eating lots of mushrooms or something.

Knowing Jorb, the alternative medicine will have nasty side effects if the camomile does not have it ;\ Mushrooms are easy to find and they don't bear pain and suffering, so they will not help.
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Re: Camomile/Infected

Postby Sevenless » Wed May 17, 2017 1:02 am

New mushroom?

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Re: Camomile/Infected

Postby 2d0x » Wed May 17, 2017 1:24 am

Sevenless wrote:New mushroom?
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Or old: http://ringofbrodgar.com/wiki/Troll_Mushrooms
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Re: Camomile/Infected

Postby qoonpooka » Wed May 17, 2017 2:16 am

Sevenless wrote:100*100ish is a good start, also requires spring water (another localized resource), and I'm 99% certain camomile is fated due to its rarity.

Inspect the ancient windfalls. You can compete for them if you're on a lot which you seem to be.


I'm idle a lot. But, e.g., the moment I went away for a weekend my clay pit's wall got swapped for one that I don't have the keys for. (I did the math, they had a 14 hour window to build the wrecking ball, so naturally they did in exactly that window.)

Basically I never win these races. I check the forums more often than I poke at the game itself. :P
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Re: Camomile/Infected

Postby 2d0x » Wed May 17, 2017 3:04 am

qoonpooka wrote:...Basically I never win these races...

You have to believe in yourself! And someday, probably, something will be lucky ... in something small and insignificant %)
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Re: Camomile/Infected

Postby qoonpooka » Wed May 17, 2017 3:59 pm

So I checked the only two windthrows that haven't been walled off, since I don't have the skills to siege even when fully healthy.

5 days.

Overnight the wound went from 6 to 10. At that rate, it will be 70 before the windthrows refresh. After that it'll be a 178 HHP wound on their next recycle.

So I get two chances at this since I will die by the third recycle.

Per * Exp is 74 * 58. I'm optimizing my LP gain to get that higher and going through my gildings list to see if I can squeeze another few points of EXP somewhere. I did find some heartwood leaves, which are good for +7 PER but I've installed them on basically everything and I'm out of materials to make more gilding.

Wiki says camomile is in the swamps and grasslands. This still what we're thinking? I have no swamps nearby, but I can travel to several. I have grasslands a plenty though, do we know which one might spawn them?
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Re: Camomile/Infected

Postby Sevenless » Wed May 17, 2017 5:00 pm

qoonpooka wrote:So I checked the only two windthrows that haven't been walled off, since I don't have the skills to siege even when fully healthy.

5 days.

Overnight the wound went from 6 to 10. At that rate, it will be 70 before the windthrows refresh. After that it'll be a 178 HHP wound on their next recycle.

So I get two chances at this since I will die by the third recycle?


It goes up and down randomly. +5 per day is unusual, -5 per day is also possible. You'll be fine. Or take the time ask for someone to sell you a root and take the at most 4 hour horse/boat ride to get to them. 1 root will heal 20+ points of damage, all off a single wound if it's the only wound you have atm.
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