Minimum specs

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Minimum specs

Postby pedorlee » Sun May 19, 2019 10:31 am

Hi all.

I havent played in some time and i know theres been some changes.

Does it require as much specs as it did before or has it been optimized so its playable with low spec machines?
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Re: Minimum specs

Postby borka » Sun May 19, 2019 10:55 am

with i7 and 970 you're still ready to toast HnH ...
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Re: Minimum specs

Postby DoctorCookie » Sun May 19, 2019 11:35 pm

I play on with an i7 980ti no problem. I also play on a laptop with a 940mx with no problems.
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Re: Minimum specs

Postby MagicManICT » Mon May 20, 2019 8:22 am

pedorlee wrote:Does it require as much specs as it did before or has it been optimized so its playable with low spec machines?

No, it has not gotten this done yet. Last month during the dev stream, jorb said that loftar should be done soon, but I don't think loftar expected it to take two years, either. (Software optimizations are tricky like that.)

If it helps, I'm running it on an A6 w/ 8GB RAM and an R270. Frame rates aren't great, but they're not in the single digits, either. You could get a system similar to this for about $200 US. (Yes, I know... way past time for an upgrade. Needed to replace a computer for cheap, and this was all I could afford.)
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Re: Minimum specs

Postby shubla » Mon May 20, 2019 2:06 pm

In forest, 60 fps.
In village 6 fps.

Stay hermit with small place if you want to avoid lag.
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Re: Minimum specs

Postby MadNomad » Mon May 20, 2019 5:05 pm

also avoid animal overproduction (otherwise, enjoy the lag if you have like 100 or so)

I recently killed and butchered about 50 sheep and now I have like 3 times as much fps in that area
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Re: Minimum specs

Postby shubla » Mon May 20, 2019 7:20 pm

MadNomad wrote:also avoid animal overproduction (otherwise, enjoy the lag if you have like 100 or so)

I recently killed and butchered about 50 sheep and now I have like 3 times as much fps in that area

I took a break from caring my animals for few weeks, and I have so many sheeps that butchering them would take maybe 1 full day.
I decided to not take care of sheeps at all anymore in this world.
If I had the option to starve them out and wait for corpses to decay, there wouldn't be a problem like this.
But only way to get rid of them is to butcher ALL of them.
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Re: Minimum specs

Postby Aceb » Mon May 20, 2019 7:29 pm

shubla wrote:
MadNomad wrote:also avoid animal overproduction (otherwise, enjoy the lag if you have like 100 or so)

I recently killed and butchered about 50 sheep and now I have like 3 times as much fps in that area

I took a break from caring my animals for few weeks, and I have so many sheeps that butchering them would take maybe 1 full day.
I decided to not take care of sheeps at all anymore in this world.
If I had the option to starve them out and wait for corpses to decay, there wouldn't be a problem like this.
But only way to get rid of them is to butcher ALL of them.


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Re: Minimum specs

Postby DoctorCookie » Mon May 20, 2019 7:57 pm

Back to the topic. It seems that java games are cpu and memory intensive so the gpu matters little. I can verify that my 980ti is barely utilized when playing h&h. On my main rig I have 32 gigs of ram and still get some stutter in areas with alot of animations, like beehives combined with livestock. On my laptop with 16 gigs of ram I get significant increase in stutter in those areas, however its very playable. To sum up, this is anecdotal, but I would recomend playing on a minimum of 4 cores and 8 gigs of ram. A platform as far back as sandybridge should be fine if meeting those specs, including the video card.
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Re: Minimum specs

Postby shubla » Mon May 20, 2019 8:22 pm

DoctorCookie wrote:Back to the topic. It seems that java games are cpu and memory intensive so the gpu matters little. I can verify that my 980ti is barely utilized when playing h&h. On my main rig I have 32 gigs of ram and still get some stutter in areas with alot of animations, like beehives combined with livestock. On my laptop with 16 gigs of ram I get significant increase in stutter in those areas, however its very playable. To sum up, this is anecdotal, but I would recomend playing on a minimum of 4 cores and 8 gigs of ram. A platform as far back as sandybridge should be fine if meeting those specs, including the video card.

The issue with HnH performance is mostly inefficient usage of OpenGL, which is also limited to using only 1 cpu core, which is a bad thing, as modern cpus often have at least 4, these days even 8 or more cores. 7 of which are not used for rendering at all!
So if you want to make your HnH client faster, you should buy a cpu with as high single core performance as you can!

Amount of RAM does not really matter, HnH uses less than 1GB of it, and having any more of it will not improve performance at all.

Bottleneck won't likely be your GPU either, if your gpu is even somewhat decent.
I can't say much about something like gpu/ram bandwidth being the issue, probably not...
Most likely its just that cpu sends too much data to gpu too often, which requires processing from cpu, which is all done on 1 core which is not enough for decent fps in villages, where there are many animated objects with shadows.

Things that seem to lag for me the most are animations (animals, players and their clothes) and of course, shadows. But mostly animations.
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