Avu wrote:I would prefer it a lot more if there was some way to increase q each harvest rather than replanting it each time though.
I kind of liked how the trellis perennials worked a bit differently from the other crops, though.
Avu wrote:I would prefer it a lot more if there was some way to increase q each harvest rather than replanting it each time though.
MagicManICT wrote:jorb wrote:AlecGrey wrote:tear down the trellis and then rebuild to plant the better ql seeds?
That's what it's like right now, at least. Or just replant the new, hopefully improved batches and keep harvesting the old ones.
I'm fine with this if this is the way you want it. Give us an option to tear up/dig up old plants if it stays this way, please.
bdew wrote:Maybe a "prune" option that can be used at the final stage - takes the plants a few stages back (loosing the current harvest) but increases QL?
FTFMS wrote:bdew wrote:Maybe a "prune" option that can be used at the final stage - takes the plants a few stages back (loosing the current harvest) but increases QL?
Perfect solution IMO. It's like tear down and replant but without tearing and replanting.
boreial wrote:you do not have to destroy the trellis to uproot the crop, you can just destroy the crop itself, and yes, that is the only way to increase the stats on trellis plants. peppercorns, hops, peas ,cucumbers and grapes. Yes this makes it so that the aforementioned crops gain stats much more slowly than field based crops, it is at least something different in the farming chores.
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