bojackson wrote:I'm having pretty bad issues with metal. I've blindly mined about 500 tiles and found a tiny node of heavy earth which gave like 4 bars total.
I've prospected about 120 times maybe? Covered about 30 - 40 red mini map grids (rustroot is above 15 ql). On my 6th mine or so? Its all blurring together at this point.
at least 30 hours spent on this now and 4 bars to show sigh...

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Does anyone know the radius of rustroot extract? Is it the same as legacy?
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Idea - Would be nice if prospecting would tell us the hardness of rock as well, so if we find a node we can try to prospect our way to it through diggable rock. If you can picture that.
You don't really need to waste time and energy blindly mining caves wall, its a waste of time and energy when you can be out there scavaging and have the chance to find ore rocks.
Increase your survival and find higher quality water, that would increase your rustroot extract alot even if the rustroot is ql 10, get it up to ql 18-20. Spend time scavenging rustroot, make tons of it and prospect along the cave route in 1 go, mark all of it, and try to mine, if all of it are too hard move on to another cave. Once you get a pickaxe, everything will be faster.
I use TP Map tool to overlay the caves on the surface map, you can just use anything else, the important thing is to prospect along the cave route.
I find that this way produce more realistic result then randomly using rustroot on the plains that are not near a cave. Even if you found Iron Orche you have to wait a long time to gather enough resources to make a minehole, and even if you made a minehole the node might be too hard for you.
Last edited by lordrio on Thu Oct 08, 2015 4:18 am, edited 1 time in total.