by MagicManICT » Wed Sep 23, 2015 7:29 pm
For food, all are useful, but boosting FEPs (vitality?) will be the most helpful. For anything else, you'll need to analyze what your needs are and plan accordingly. As an example, curios are based on a root mean square, so completely ignoring one or two qualities will negatively effect overall quality.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.