nekomarisa wrote:+1024 for lisp. orgasm'd out of all me orifices. twice.
Unfortunately, despite the name, the haven layers appear to be for legacy only, last updated 3 years ago.
Here's a list of of layers I've not found implemented in the hafen layer util you linked (presumably these are the new layers of hafen):
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audio2
boneoff
clamb
common
font
foodev
light
manim
mat
mat2
mesh
rlink
skan
skel
slink
tex
tileset2
vbuf
vbuf2
Before the world started I had a plan to add all the new hafen layers introduced, but then i got side tracked and never finished nor did i upload the progress. Eventually i'll fix it and redo the forum post explaining how to use the thing.
On a side note, you can use the 'salem' layers and it should decode all but:
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tileset2
vbuf2
mat2
foodev
manim
clamb
vbuf2/mat2/manim is where all the new model information is held.
tileset2 is just a new layer to replace the old tileset layer and hold information about flavor objects, transitions, etc.
foodev is just a tooltip info for fep bar.
and clamb is for ambiance audio.
If you want just the texture 'tex' layer in salem portion will do.