jorb wrote:Problem with the map generator placing too few boulders.
I'm going to say that no matter how many were placed, it wouldn't have been enough. If it were enough, they'd be so common in the rest of the world everyone would be tripping over them.
Foraged stones really are the way to go. Make them semi-common, about like taproots, and have extremely low requirements. Can be found anywhere a boulder can be found.
I'll note here that I'm not against the mining system used in Salem of digging out a small boulder that can be chipped from mountain terrains (or used for querns, runestones, etc). I just don't want to see us getting ore that way.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.