How to fight

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: How to fight

Postby abt79 » Sat Jan 21, 2017 9:12 pm

Necroliter wrote:So typical to blame system you don`t understand.

If you want to take 0 damage from fight - you need good UA/MC and keep your openings lower than 25-30%. I take 0 damage from bats with 30 MC+shield as long as i bother to keep opening low. And if you actually take 0 damage based on innate defense (not when armor block hit) - you do not take Grievous damage into HHP, that bypassed armor.

If you don`t mind cheesing animal to get 0 damage - use caves or that small underground huts, go in and out. Punch few times - go in - close all openings on self - go out - repeat. It works better than boat. With boats animal can`t reach you and run with relatively high hp.


Yet in general i prefer to put a LOT of armor on me and just chop animals to death, taking some grievous damage that heals pretty quickly (except Swollen Bumps). I only use defensive moves when my openings are more than 50%. Also i open with punches and keep some IP to chop animal before it runs away (or before i run out of stamina).

TLDR:
Higher UA/MC than in W9 (pre-change) needed to kill animal safely. Armor helps a lot and is not consumed if used properly. Small HHP wounds heal fast.

Hope it helped.

I understand the system, I just think it being technically impossible to win a fight without cheesin or taking damage is silly. In my experience, including in PVP, the last combat system was fine. Taming was actually possible and tiny insects couldn't kill you when you had 30ua
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Re: How to fight

Postby Necroliter » Sat Jan 21, 2017 10:06 pm

Well, as i said - it is possible (not to take any damage), but you need more skills and combat-moves for that.

Not sure you can do it with ants, but for bats 30 MC + shield up is enough if you fight carefully.

Also i am taming mouflon and auroch right now. Without cheesing at all. And i have 40 MC and 25 UA.
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Re: How to fight

Postby abt79 » Sat Jan 21, 2017 10:34 pm

Necroliter wrote:Well, as i said - it is possible (not to take any damage), but you need more skills and combat-moves for that.

Not sure you can do it with ants, but for bats 30 MC + shield up is enough if you fight carefully.

Also i am taming mouflon and auroch right now. Without cheesing at all. And i have 40 MC and 25 UA.

I don't believe it's anything short of atrocious that even with Will to Power you need to invest tens of thousands of LPs into UA/MC before you can even attempt to do any combat in this game with nearly unavoidable aggressive animals
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Re: How to fight

Postby Necroliter » Sat Jan 21, 2017 10:37 pm

Your position is to deny everything i said and find more reasons to complain. I like it :)

You can hunt bats with basic deck and 10 to 15 UA, that's what i did. Taking damage is not the end of the world.

Also you need to invest tens of thousands LP to do anything in this game at useful level and/or amount.
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Re: How to fight

Postby beardhat » Sun Jan 22, 2017 2:10 am

Taking damage isn't the end of the world

But taking enough hhp damage and waiting days for it to recover makes alting required.
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Re: How to fight

Postby MrPunchers » Sun Jan 22, 2017 2:42 am

beardhat wrote:Taking damage isn't the end of the world

But taking enough hhp damage and waiting days for it to recover makes alting required.

Not necessarily, Yarrow is extremely easy to come by so you can just use that to patch up Nicks and Knacks.
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Re: How to fight

Postby beardhat » Sun Jan 22, 2017 4:21 am

MrPunchers wrote:
beardhat wrote:Taking damage isn't the end of the world

But taking enough hhp damage and waiting days for it to recover makes alting required.

Not necessarily, Yarrow is extremely easy to come by so you can just use that to patch up Nicks and Knacks.

Yarrow is about a 2 hour trip away from my current village, and not all wounds you get are cured with yarrow, some are cured with mud ointment (Bloodtistle) or stinging poultice (Faster regeneration, but pretty much gimps you for hunting)
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Re: How to fight

Postby Leafstab » Sun Jan 22, 2017 4:23 am

beardhat wrote:
MrPunchers wrote:
beardhat wrote:Taking damage isn't the end of the world

But taking enough hhp damage and waiting days for it to recover makes alting required.

Not necessarily, Yarrow is extremely easy to come by so you can just use that to patch up Nicks and Knacks.

Yarrow is about a 2 hour trip away from my current village, and not all wounds you get are cured with yarrow, some are cured with mud ointment (Bloodtistle) or stinging poultice (Faster regeneration, but pretty much gimps you for hunting)

Getting early wool by feeding mourflourns clovers works for getting gauze and healing
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Re: How to fight

Postby abt79 » Sun Jan 22, 2017 4:28 am

Necroliter wrote:Your position is to deny everything i said and find more reasons to complain. I like it :)

You can hunt bats with basic deck and 10 to 15 UA, that's what i did. Taking damage is not the end of the world.

Also you need to invest tens of thousands LP to do anything in this game at useful level and/or amount.


I didn't deny what you said.

Crippling injuries are a pain in the ass, and I believe it should be at least possible to take no damage against tiny insects using only blocks, albeit difficult. It makes sense for larger creatures to have to invest some time and study before you can fight them armorless (and really learning combat from staring at funny rocks is itself strange, even though it kind of works), but I don't think injury should be a guarantee in low-level combat, especially the nice stat-reducers like antacid or anything that needs even mildish medication.


I'm not really trying to find reasons to complain, I'm merely enjoying the game on the whole and commenting on things that aren't great, like the current combat system.


Also I probably should've settled near a "yarrow forest" or whatever the game files call it, but meh gauze and poultice will do when I do take injuries. My point is that injuries should be avoidable, the cutoff for required UA to engage in any sort of combat safely is a wee bit high.
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Re: How to fight

Postby MagicManICT » Sun Jan 22, 2017 4:40 am

I don't want to discourage people from playing. I don't see one of the old combat systems coming back, though, so it's accept it and learn how to work it or give up on the game for now. I just don't see an alternative other than going into one of the crafting professions like farming, miner or some such if a person doesn't like the current system and doesn't want to learn/deal with it.

My best suggestion is to learn it and then inform jorb and loftar on what needs improving, how it's harder to manage, or something else constructive about the system. ;)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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