New Wound: Infected Sore

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Re: New Wound: Infected Sore

Postby Sevenless » Thu Apr 20, 2017 11:29 pm

darlok3d wrote:
ZantetsukenX wrote:
darlok3d wrote:Got the same wound too from punch sore and it seems it get worse over time - it increased from 6 to 7 when i was log off.


Oh really? Mine went down from 2 value to 1 overnight. I wonder what affects it.


Now its 8 :) Looks like a i am going to die in a slow and painfull way.


And you haven't been doing any combat?
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Re: New Wound: Infected Sore

Postby azrid » Fri Apr 21, 2017 1:41 am

Playing video games is deadly.
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Re: New Wound: Infected Sore

Postby Thedrah » Fri Apr 21, 2017 6:08 am

i actually like that there is a slow death now if lazy haha

can't go 2months with a huge wound now. i just hope punch sores don't cause this wound cause that's the only annoying one for me, gotten upto 60+ before and only cure was mud ointment e.o
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Re: New Wound: Infected Sore

Postby darlok3d » Fri Apr 21, 2017 6:26 am

Sevenless wrote:And you haven't been doing any combat?


I have some combat but dont get any HHP damage during that,the wound goes bad when i log off.
Update: the wound starts to heal by itself - now its 6 again. All i do is heal every other wounds (acid burns, punch sore, scraps and cuts). Maybe self healing depends on severity of all wounds on character?
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Re: New Wound: Infected Sore

Postby ZantetsukenX » Fri Apr 21, 2017 7:00 am

darlok3d wrote:Update: the wound starts to heal by itself - now its 6 again. All i do is heal every other wounds (acid burns, punch sore, scraps and cuts). Maybe self healing depends on severity of all wounds on character?


So interestingly enough my 1 point of infected sore grew to 6 points while I was at work. Really curious to how it works. Also I still haven't found the new herb yet so no ideas on if it contains a cure.
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Re: New Wound: Infected Sore

Postby ricky » Fri Apr 21, 2017 7:11 am

Just a wild guess, but this wound might be tied to total energy

Full energy = high immunity = fight infections
Low energy = low immunity = succumb to infections


I have nothing to base this idea off of mind you, just an idea
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Re: New Wound: Infected Sore

Postby bluebooksky » Fri Apr 21, 2017 8:09 am

It is too bad you cant treat infected sore with honey or wine. Both have real life disinfected quality.
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Re: New Wound: Infected Sore

Postby Adder1234 » Fri Apr 21, 2017 8:10 am

They should add the ability to cauterise infected wounds using firebrands.
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Re: New Wound: Infected Sore

Postby Sevenless » Fri Apr 21, 2017 1:00 pm

Adder1234 wrote:They should add the ability to cauterise infected wounds using firebrands.


Would likely lead to a permanent burn scar wound like toad butter does if so. So you'd need ancient roots to heal that.

Ehn, would be fine. Unhealable wounds suck, I'm just waiting to see if we're somehow missing the healing method (maybe related to that new herb).
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Re: New Wound: Infected Sore

Postby darlok3d » Fri Apr 21, 2017 1:40 pm

Sevenless wrote:maybe related to that new herb

Have anyone found it?
Btw wound starts getting worse again - it raises to 9, then after hour heal to 8. During that i dont have any fighting and have energy >8500 So looks like there is some random involved.
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