by Sevenless » Mon Jun 12, 2017 4:50 pm
The answer to this question is nuanced, because it depends on a couple factors. Generally speaking the more advanced you are in the quality department, the lower you'll want to sit. This is all assuming no outside help, and that you're living in a small village (<5) that isn't a powergaming village.
Noob: Alt everything you can for hard labour, try to sit in 100-90%. FEP gains will be minor and painful, satiations are your worst enemy, but hunger is an issue. Energy issues? Focus on items that give +250% energy per hunger unit, there's a couple options. You are proud of your table with a wooden plate on it giving 95% hunger modifier, but you question why you made it.
Middling: Table modifier will be between 30-50% hunger reduction. Crafting characters will sit in 200%, hard labour will be in 100-90% still. FEP gains will be significantly easier to get, 10-20 stats gained per day is normal. Satiations start to be managed by drinks, no longer a massive issue. Hunger is the main limiter. Energy is still an issue on hard working characters.
Advanced: Table modifier without using any symbel is now 10% hunger or lower, this uses a charisma alt/bonfire bonus/shiny table. Symbel becomes solely for +FEP%. All characters can sit infinitely at 300%, no salt needed. FEP gain is entirely based on food production, Until you hit the 200+ range in a stat it's very easy to gain 1 stat up per food item consumed. Satiations are purely a benefit, except for a couple foods that you avoid because they produce unmangeable satiations. Hunger does not limit you in any way. Limiter is essentially based on food production (this might not be true in villages with power feeding going on, but that isn't going to happen efficiently for most people asking questions of this nature on the forums). Energy is effectively unlimited, just needs to be checked occasionally.