PVP Tips

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Re: PVP Tips

Postby HasseKebab » Wed Jan 23, 2019 7:17 pm

NOOBY93 wrote:
Ozzy123 wrote:i wont explain it to you as i dont want to teach my enemies how to fight but ur wrong xd

3:52 PM] Ozzy Wonderchild: I really want everyone to be decent at fighting and to actually fight xd


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Re: PVP Tips

Postby wonder-ass » Wed Jan 23, 2019 8:13 pm

HasseKebab wrote:
Ozzy123 wrote:it does


I dont know in what dream world you live in but any kind of mc decks are perma countered by ua and bloodlust specifically.


If you go full mc you dont have any kind of way of opening your opponent beside parry and quick barrage, which by the way just feeds your opponent's bloodlust and pretty much nullyfies your parry weight.


Then we have 50/50(lp spent) ua mc which means you'll permamently outstatted by the ua character so you cant use parry.. meaning that you just spent lp into mc so you can use your understatted 0.8 mc weight move.


lol you wont even have time to use your bloodlust kito spam that does barely any damage with low str when im spamming SoS on you combined with parry :P gonna constantly be spamming zigzag and sidestep. cleave ua deck outshines mc deck late game group fights when everyone has a b12 and high str. still in a 1v1 its uppercut>mc>ua
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Re: PVP Tips

Postby HasseKebab » Wed Jan 23, 2019 8:42 pm

wonder-ass wrote:lol you wont even have time to use your bloodlust kito spam that does barely any damage with low str when im spamming SoS on you combined with parry :P gonna constantly be spamming zigzag and sidestep. cleave ua deck outshines mc deck late game group fights when everyone has a b12 and high str. still in a 1v1 its uppercut>mc>ua



I see the ua deck winning this exchange majority of the time considering his attack move is half the speed and ip cost granting him the ability to recover defenses quicker and retaliating faster meanwhile the mc player is stuck on a permament 50cd 2ip move spam that doesnt even deal any significant damage on the 2 first hits nor does it have any viable way of gaining ip's beside the opponent using zigzag which he only needs to do once per 2 Storm of swords. However on paper it looks like a 50/50 matchup since one exhance of blows favours the mc player a bit but nothing major.


Not to mention that the ua player has the flexibility of switching between defensive, offensive and ip gaining manuvers.
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Re: PVP Tips

Postby wonder-ass » Wed Jan 23, 2019 9:01 pm

what are you on about your whole strat is based off of kito, kito does like no fucking damage early world with no str. youll be spamming zigzag and side step because every time you kito blue goes up. worst case scenario id have to quickbarrage spam you a bit for ip you will run out of ip much faster than i will.
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Re: PVP Tips

Postby HasseKebab » Wed Jan 23, 2019 9:13 pm

I disagree. However that no damage part goes equally both way, you'll be dealing equal amounts of damage as the ua person if it not less.

That being said i doubt we'll come to any agreement here so i'll concede and say the decks beat each other 50% of the time.
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Re: PVP Tips

Postby MagicManICT » Wed Jan 23, 2019 11:11 pm

So when is the fight to the death to prove this? You know, since the world is ending and all. Maybe we could get one of the streamers to broadcast it for those that can't make the big end of world fight.
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