How much stats do I need to tame a horse?

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Re: How much stats do I need to tame a horse?

Postby JellyCreeper » Sat May 02, 2020 2:55 pm

Can confirm that you can tame it with str/agi in the 30s and ua 30 and mc 30 for shield up spamming punch with 3 people, no wounds.
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Re: How much stats do I need to tame a horse?

Postby xTrainx » Sat May 02, 2020 4:28 pm

10 ua and a shovel
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Re: How much stats do I need to tame a horse?

Postby MadNomad » Sat May 02, 2020 5:16 pm

like 10 or so UA and a palisade
you can't hit or take aim through palisade anymore, but you can still open&close the gate for 2 hits!
the liftable rocks do not work anymore because they can bash them this world

so yeah you do not need those low stats of 50 ua and 50 agi as some nubs say, but anything better than 10 ua is good to make it more comfortable

just use the palisade gate as I said and you will get some minor wound for like 3 or 4 hhp

do note that you can't go through a gate with flags while in combat, so use the one without them
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Re: How much stats do I need to tame a horse?

Postby azrid » Sat May 02, 2020 5:30 pm

MadNomad wrote:like 10 or so UA and a palisade
you can't hit or take aim through palisade anymore, but you can still open&close the gate for 2 hits!
the liftable rocks do not work anymore because they can bash them this world

so yeah you do not need those low stats of 50 ua and 50 agi as some nubs say, but anything better than 10 ua is good to make it more comfortable

You call others who helped nubs but fail to mention many people have failed taming by using blocking methods before.
I bet you feel pretty stupid now.
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Re: How much stats do I need to tame a horse?

Postby MadNomad » Sat May 02, 2020 5:43 pm

uhh, no, if you fail, you can try doing something else or do the same thing in another way

and I did mention that the liftable rocks do not work anymore, but what does it mean to you?

the possibility of failing does not mean that you can not try something that worked for someone else

so just grab that shovel and punch em a bit
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Re: How much stats do I need to tame a horse?

Postby azrid » Sat May 02, 2020 6:37 pm

the non cheese method never fails like blocking(palisade blocking since you didn't realize last time what we are talking about here)
I just found it funny how you suggest a method that has and will inconvenience a lot of noobs and then call others in the thread noob :D
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Re: How much stats do I need to tame a horse?

Postby Mario_Demorez » Sat May 02, 2020 7:03 pm

Do not use blocking method. It increases the chance of the animal dying and wasting your time. Easiest way for me was to use friends and just all hit it until it got close to it’s taming threshold (for horse that’s around 250 I think). Right before 250 everyone stops damaging and only one person damages from this point. This is due to the fact that Loftar and jorb did not intend for animals to be tamed with help from others and queued attacks will still go through after taming occurs. To tame without using help you should only need 60 stats in all (using mc) and use qb. If you are soloing and only using low damage moves you don’t even have to worry about accidentally killing.
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Re: How much stats do I need to tame a horse?

Postby MadNomad » Sat May 02, 2020 8:16 pm

I don't know, last time I did it it worked just fine, perhaps they shouldn't be locked in too small area, like 3x3, but it doesn't have to be that big either for them to flee and take the taming points

if the other ways didn't work then it is better to try than not to try I think

hitting it with 5 characters is also good idea, but it doesn't make the other one bad, because those ideas allow to tame instead of not taming at all

and it's not really inconvenient, opening and closing a gate is just as inconvenient as calling someone else to come instead of doing other tasks - what is the part that makes it more inconvenient? the clicks? well, you also have to press buttons to make openings in order to tame! :roll: I mean, you don't have to open the gate for long enough for them to make a big opening and big damage and heavy wounds, just for the two hits, and then come back and reduce the opening? and just repeat until the end. Is the use of palisade invonvenient because you have to build it? well you do, but it's a trade off that the person can do or not do, it's up to them, and one could use the airlocks that are used for running away from people for that instead of building extra walls, so yeah, if you have airlock gates, you do not have to build anything extra, and if you don't have them then the most of inconvenience is in the palisade building, but it's not the end of the world and still a viable way of taming

everything has it's upsides and downsides

if you want to get more stats for taming, you have to wait, but you can do it without tricks and alone
if you want to call more people, you have to call them to help you, but you don't have wait for stats or use tricks
if you want to use tricks, you have to do the clicking, but you do not have to call the people or wait for raising stats

all of the above ideas work if done properly and it is up to the person to pick the way which suits them best, lolz :lol:

azrid wrote:many people have failed taming by using blocking methods before


he is not "many people", he is himself, perhaps it will work for him?
and the "many people" might have done it in a wrong way!
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Re: How much stats do I need to tame a horse?

Postby MagicManICT » Sun May 03, 2020 3:01 am

The blocking methods do seem to either be bugged so that the animal is more likely to fail to yield, or an intentional design to discourage using such exploits. There may be conditions to avoid the failure to yield, but nobody has explained them as of yet unless just low enough damage per hit is enough to avoid it (say like 10 UA and <20 str without using anything that would be big damage hits). It's definitely a situation we should help new players to understand because it was coming up in bug reports at the beginning of this world.
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Re: How much stats do I need to tame a horse?

Postby MadNomad » Sun May 03, 2020 3:22 am

MagicManICT wrote:The blocking methods do seem to either be bugged so that the animal is more likely to fail to yield, or an intentional design to discourage using such exploits. There may be conditions to avoid the failure to yield, but nobody has explained them as of yet unless just low enough damage per hit is enough to avoid it (say like 10 UA and <20 str without using anything that would be big damage hits). It's definitely a situation we should help new players to understand because it was coming up in bug reports at the beginning of this world.


I don't know, but in my personal experience, I tamed like 10-20 animals in a 10x10 locked palisade and they all yield to me, instead of fighting to death
the damage I did every time was like 50 per sting or something like that at low openings didnt even have to pay attention to that

perhaps one should pay more attention when hitting mouflons because they have a bit less hp than the rest of tameable animals (and it's indeed quite easy to one shot them by mistake), but it's still easy to just look at the opening and act accordingly
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