Necroliter wrote:I`m curious if skills you get still depend of your current skillset or enemy you fight. I was unable to get Kick despite getting tons of other combat skills.
Hervarth wrote:How do you avoid starting out with nothing you can actually do with 0ip? Do you run multiple copies of some cards? I'm really interested to learn how you've made this work.
CloudJhi wrote:Necroliter wrote:I`m curious if skills you get still depend of your current skillset or enemy you fight. I was unable to get Kick despite getting tons of other combat skills.
That's one theory, though not one I support. I'm for the theory that each animal can give you only so much moves after farming them. I got Kick from ants and foxes though, if that helps.Hervarth wrote:How do you avoid starting out with nothing you can actually do with 0ip? Do you run multiple copies of some cards? I'm really interested to learn how you've made this work.
In my deck, there are only four moves that use IP. In the event of an unlucky start, I'd be locked out of four of my moves, but I can survive cycling through one card until I get IP. I only use one copy of each card, since I don't see any use in using more than one copy of each. Defensive types stack, but moves only replace themselves, which can render some others ineffective.
Sevenless wrote:I could see multiple cards being used to modify ratios of moves for more complex decks. Multiple of the basic defense moves would encourage a healthy flow of those while you farm IP...?
Necroliter wrote:I`m curious if skills you get still depend of your current skillset or enemy you fight. I was unable to get Kick despite getting tons of other combat skills.
Archiplex wrote:Necroliter wrote:I`m curious if skills you get still depend of your current skillset or enemy you fight. I was unable to get Kick despite getting tons of other combat skills.
I used to believe it was based on the animal, but now I believe it is based on both, the skill you USE that unlocks the discovery, and the animal.
Regardless, it's undeniable that the skill you use impacts what skill you discover; Jorb's earlier post in this thread is proof
Sevenless wrote:Archiplex wrote:Necroliter wrote:I`m curious if skills you get still depend of your current skillset or enemy you fight. I was unable to get Kick despite getting tons of other combat skills.
I used to believe it was based on the animal, but now I believe it is based on both, the skill you USE that unlocks the discovery, and the animal.
Regardless, it's undeniable that the skill you use impacts what skill you discover; Jorb's earlier post in this thread is proof
What post is that? I looked through and don't see any mention of it.
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