Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Grand List of Simple Questions

Postby animary » Tue Jul 28, 2026 3:48 am

Also it costs as much to increase any attrib as it does to increase the highest. So, as an extreme example, if all attribs are 10 and one is 50, it will take as much to take any 10 to 11 as it does to take 50 to 51; this is why psyche is so difficult to boost, there's little affecting it early in game so by the time you can increase it it requires tons of points.
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Re: Grand List of Simple Questions

Postby Zepar72 » Thu Aug 27, 2026 1:38 pm

Is Will basically useless except for fishing and crafts now, with the change to Travel Wearness? 16.2 world
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Re: Grand List of Simple Questions

Postby ZamAlex » Thu Aug 27, 2026 1:46 pm

Zepar72 wrote:Is Will basically useless except for fishing and crafts now, with the change to Travel Wearness? 16.2 world

Yes, it's useless for travel with TWs and crossroads, but still useful for crafts, gemcutting and etc.
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Re: Grand List of Simple Questions

Postby Kinglazy » Fri Aug 28, 2026 8:54 pm

- I made the ginger dough and taught it it to our miner/smith and neither of us unlocked cutters to make. Are they just seasonal?

- Is there a way to track down localized resources like thingwalls? I need to see ice spire for credo.
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Re: Grand List of Simple Questions

Postby XBBW » Tue Sep 01, 2026 7:52 pm

what are some known hard caps in the world which can't be raised (unless quest giver raises it)?
Since to my knowledge branches can go up to maximum quality 15, I could be wrong, also I know that this is a pseudo attempt to level caps.
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Re: Grand List of Simple Questions

Postby linkfanpc » Tue Sep 01, 2026 9:22 pm

XBBW wrote:what are some known hard caps in the world which can't be raised (unless quest giver raises it)?
Since to my knowledge branches can go up to maximum quality 15, I could be wrong, also I know that this is a pseudo attempt to level caps.


Wild branches are all technically "q10" but all wild trees have some amount of growth percentage fluctuation which makes them bigger and increases the quality of their goods by the same percentage. IE you'll occasionally see trees 150% grown and since they're all q10 that means their products will be q15. I think the largest random tree i ever saw was 175% grown but i think mother trees in groves can get close to 250%.

to my knowledge natural resources like forageables, clay and water have never gone higher than q100, and anything higher than q40 is pretty rare, i could be misremembering.

certain animals like moose can get up to like ~q400 i think if you're lucky.

ores on bottom-most layers are just about the highest quality item you can get that isn't created by players.

im not the foremost authority on top quality things but that's what i know off top of my head.
Last edited by linkfanpc on Tue Sep 01, 2026 10:02 pm, edited 1 time in total.
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Re: Grand List of Simple Questions

Postby Regulus2424 » Tue Sep 01, 2026 9:23 pm

y'all should check out one of them grove biomes

EDIT: nvm you just said "grottos" for some reason and I read right over it :roll:
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Grand List of Simple Questions

Postby Zepar72 » Thu Sep 03, 2026 12:00 pm

Do Cedar tree actually grow on Redplain?
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Re: Grand List of Simple Questions

Postby XBBW » Sat Sep 05, 2026 7:04 pm

Do claims get auto removed if you build them too close to other claims, like if the claim become active it overlaps with other claims?
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Re: Grand List of Simple Questions

Postby VDZ » Wed Sep 09, 2026 11:45 am

XBBW wrote:Do claims get auto removed if you build them too close to other claims, like if the claim become active it overlaps with other claims?

Personal claims can't be placed too close or expand to be too close to other personal claims. No auto-removal happens, the situation just can't occur. Removal happens because either the claim pole gets destroyed before it's active (or after it went inactive again), or because a village used 'Revoke the Privilege!' on the claim.
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