New stuff of world 10

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Re: New stuff of world 10

Postby linkfanpc » Thu Jan 26, 2017 3:11 am

Ysh wrote:Image


Oh, awesome, some armor for noobs. Hopefully they add more stuff like this so new character don't have to wait too long to get some basic protection while out and exploring.
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: New stuff of world 10

Postby Aethyr » Thu Jan 26, 2017 3:20 am

Ysh wrote:Image


What is the recipe? I don't have it
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Re: New stuff of world 10

Postby Adder1234 » Thu Jan 26, 2017 3:22 am

Aethyr wrote:
Ysh wrote:Image


What is the recipe? I don't have it

not a recipe, you occasionally get one when breaking a crab
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Re: New stuff of world 10

Postby Aethyr » Thu Jan 26, 2017 3:24 am

Oh, ok. So we have no crab-related crafted food, right?
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Re: New stuff of world 10

Postby mamotromico » Thu Jan 26, 2017 4:17 am

Not yet at least. Haven't found a single meat recipe that accepts crab, and you can neither roast, boil or dry them.
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Re: New stuff of world 10

Postby MrPunchers » Thu Jan 26, 2017 4:19 am

Ok I'm gonna make Slave alts to spam these crabs to try and find crab roe
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Re: New stuff of world 10

Postby iamahh » Thu Jan 26, 2017 4:36 am

Image
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Re: New stuff of world 10

Postby Kearn » Thu Jan 26, 2017 4:54 am

basically everything and anything involving crabs nukes your dexterity
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Re: New stuff of world 10

Postby MagicManICT » Thu Jan 26, 2017 4:58 am

Kearn wrote:basically everything and anything involving crabs nukes your dexterity

Well, looking at the FEPs, you offset that by eating it. :P

On the serious side, to quote jorb:

Try wearing gloves when handling crabs.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: New stuff of world 10

Postby Kearn » Thu Jan 26, 2017 5:06 am

i was, they don't block the damage
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