Building Color/Design Guide

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Re: Building Color/Design Guide

Postby RedKGB » Tue Sep 29, 2015 11:06 pm

TeckXKnight wrote:
RedKGB wrote:I am slow on the up take, anyone notice the color design on the stone pillers for mine supports?

Yeah, it's based off of the primary stone's texture and color which are the same as a surface boulder.


So you can make some awesome looking pillers on an underground stone mansion, like a lost city paethon then....
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Re: Building Color/Design Guide

Postby Shiala » Tue Sep 29, 2015 11:11 pm

RedKGB wrote:So you can make some awesome looking pillers on an underground stone mansion, like a lost city paethon then....


Do it, that would be sweet. That's the kind of thing that's fun to come across late in the world when it's been abandoned.
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Re: Building Color/Design Guide

Postby TeckXKnight » Tue Sep 29, 2015 11:37 pm

RedKGB wrote:So you can make some awesome looking pillers on an underground stone mansion, like a lost city paethon then....

You absolutely can. They look awesome both indoors and outdoors too. =)
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Re: Building Color/Design Guide

Postby MagicManICT » Wed Sep 30, 2015 5:46 am

Sorry for the derail, but just have to post this: https://screen.yahoo.com/mikes-marbleop ... 00761.html (Hope it plays everywhere... couldn't find it on youtube)

edit: for those curious and can't view, try finding "Mike's Marbleopolis" from Saturday Night Live. Good luck. Funny skit that Teck's post above made me think of.
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Re: Building Color/Design Guide

Postby Tonkyhonk » Wed Sep 30, 2015 6:17 am

MagicManICT wrote:Sorry for the derail, but just have to post this: https://screen.yahoo.com/mikes-marbleop ... 00761.html (Hope it plays everywhere... couldn't find it on youtube)

Image
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Re: Building Color/Design Guide

Postby Gotrek64 » Wed Sep 30, 2015 8:02 am

TeckXKnight wrote:The formula doesn't bump materials over, it just replaces and ignores them. If your primary overrides your secondary, your secondary doesn't become the tertiary. Instead you get primary, primary, tertiary. Experimented with that on my own houses. 35 Planewood blocks, 16 boards completed overrode 20 Aspen blocks, 15 boards and filled in for both. The tertiary showed up normally, which was 15 Spruce blocks, 9 boards.

It's the left-most house
Image

Whats the stone you used for that? I like the blue shaded stone.
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Re: Building Color/Design Guide

Postby Sevenless » Wed Sep 30, 2015 12:41 pm

I'm gonna guess that's reliable old gneiss.
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Re: Building Color/Design Guide

Postby Itanu » Thu Oct 01, 2015 6:47 am

Sigh. After all my effort, It used gneiss for all three rocks:
Image
I was originally going to try for basalt as secondary+tertiary, so put in all the gneiss. Then I couldn't find any basalt veins, and coal wouldn't work, so I went for limestone and schist... and got pure fucking gneiss. fml.
Mats:
142 Gneiss
42 limestone
66 schist
50 Alder boughs
64 block of Fir
36 blocks and 12 boards of Golden Chain
32 boards of Bird Cherry
16 boards of Walnut
5 Cast Iron

It seems golden chain and fir have exactly the same texture and colour? I chose these two because they were similar, didn't realise how similar.
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Re: Building Color/Design Guide

Postby bojackson » Thu Oct 01, 2015 10:17 am

Amanda44 wrote:I'm building the timber house atm and I decided to use tar sticks for the roof, which I now realise is going to take me forever unless I build more tar kilns which for various reasons I don't want to do ..... going from what I'm seeing here I can still get the tar roof even by adding boughs, so my question is ... if I used 15 tar sticks and then 15 of mixed boughs, say 7 of one, 8 of another, would that still guarantee me a tar roof or is it different for the small houses?


Try loading tar kilns with tall brown pine tree blocks (the ones from legacy). I was getting much more tar than maple and mirkwood, not sure if anything is better than pine. They are common and give 3 logs which is nice too.
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Re: Building Color/Design Guide

Postby Amanda44 » Thu Oct 01, 2015 3:05 pm

@ bojackson ... thanks for the tip ...

Almost done now, so fingers crossed. :)
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