charisma only affects authority gains so it's mostly useless atm. i made a village as a hermit with 17cha
it's not party wise but who interacts with the idol. first one is the lawspeaker/chief then the rest is citizens, no difference from what i've seen using alts
the 30k lp can be all on 1/2 guys then oath others but at most 5 people can share the 30k lp cost
seer's bones, feather trinket, straw doll, dragonflies, most forageables, most metal ones, etc are among the best/easiest to get. ashen robes and lawspeaker hat gives around 20int and you only need to equip them when you put new curiosities in. most large factions rushed ashen robes/lawspeaker hat from mouflons early game, pen them up and feed em clovers every 6minutes. only about 100 clovers
horse is much faster (higher agi), most people that have lower mc/ua use a ridge and 'tap' the animal or use a sling over the ridge but try not to kill it

if you melee it, if you have over 30 armor you can probably just guard against yellow (like jump/zig zag) and absorb the rest of the blows. they have a heavy hitting ip attack that hits yellow (i think it was) for about 100 damage
ua is ok, it's good to have for some defense skills as they are faster than shield up but you'll need the heavier attacks and high strength to be usable in pvp, 80damage for 2ip with ua or 160damage for 2ip with mc

. ua is complex and hard to master compared to mc imo but will give better defense i would hope
chop is to have take aim and get 2+ip and to have a weapon like a stone axe equipped
to tame, you have to beat it about 4-5 times aslong as you don't miss a taming window. i suggest taming many like 4+ and focus on one species at a time. when you beat it in combat there's a little yellow number that comes up for about .5 seconds, that's the animals taming score, at 100 it is tamed. they start with 15-20 taming points (you can see when you tether it to a hitching post) and defeating it will give 20points usually