banok wrote:The advice not to stick to where you start is only good if you know where to move. What i really want each time theres a new world is a comprehensive checklist of things to decide where to settle. I remember some things but it feels like too much to remember every single important resource/biome etc. When i havent touched the game in a couple years, especially when there is likely new things im not aware of.
I remember previously doing the pclaim on solo cave entrance thing, but i feel like that might not be worth it anymore dunno. I do remember finding a big land swamp near a field that spawns horses is great for dflies but sometimes rare.
If you don't want to overwhelm beginners/returners with information you can keep it kinda simple:
Dos:
In a forest biome of some kind for wood and general foraging/hunting
Within 10 minute walk of swamps for Dflies
Within 5 minute walk of grassland for horse clovering
Within 10 minute boat of the ocean for ocean beach foraging
Don'ts:
Not within 5 minimaps of a swamp (settling too close to a swamp causes it to not refresh forageables/dflies while you're at home base)
Not within 10 minimaps of what looks like a large active village setting up. (if you somehow block their expansion plans, they might force you to move or try to kill you)
Not within 20 minimaps of a whirlpool if you happen to know where one is. (pvpers travel through them)