New world discoveries

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: New world discoveries

Postby Granger » Fri Feb 19, 2016 7:36 am

sabinati wrote:Image


What does it do?
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Re: New world discoveries

Postby sabinati » Fri Feb 19, 2016 7:41 am

you can harvest notes of a foul symphony curio from it, 949 LP @ 1/1/1, MW 12, EXP 30, it is capped by something other than survival
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Re: New world discoveries

Postby alioli » Fri Feb 19, 2016 8:30 am

Just popping in to say that I - as a filthy casual really like these :D they're a really fun addition to the game.
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Re: New world discoveries

Postby MagicManICT » Fri Feb 19, 2016 9:00 am

sabinati wrote:you can harvest notes of a foul symphony curio from it, 949 LP @ 1/1/1, MW 12, EXP 30, it is capped by something other than survival


From the couple of these nodes I've harvested from, I think that may be a universal thing.

@ErdTod: Always some idiot in the game... unless someone accidentally drowned already. ¦] Wish I had grabbed more than a few when I had found that mussel. Didn't realize they had such short timers.
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Re: New world discoveries

Postby Granger » Fri Feb 19, 2016 9:28 am

MagicManICT wrote:unless someone accidentally drowned already.


Picture of unconscious character in river has been posted, so most likely: yes.
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Re: New world discoveries

Postby trinh » Fri Feb 19, 2016 11:51 am

Someone is caliming one already

Image

Image

Nice mountain, a lot of nice things but all used
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Re: New world discoveries

Postby pedorlee » Fri Feb 19, 2016 11:59 am

This curio. I got 2 picking some apples from a tree.
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Re: New world discoveries

Postby evilboy666 » Fri Feb 19, 2016 1:32 pm

those new things should definitely not be static if they are. That makes them exclusive to early starters
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Re: New world discoveries

Postby Sevenless » Fri Feb 19, 2016 1:35 pm

evilboy666 wrote:those new things should definitely not be static if they are. That makes them exclusive to early starters


You can say the same about all resource nodes in haven. Part of why we have world resets.
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Re: New world discoveries

Postby evilboy666 » Fri Feb 19, 2016 2:18 pm

Sevenless wrote:
evilboy666 wrote:those new things should definitely not be static if they are. That makes them exclusive to early starters


You can say the same about all resource nodes in haven. Part of why we have world resets.


Well it doesn't add up very well because resources are more or less depleted in a month into the world and resets are averagely 1 year.
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