shadyg0d wrote:What is the point of "Think" move? It costs 4 initiative and gains 2? wut...
Olurzich wrote:It is normal that at the entrance to the claim through the minehole no visitor debuff?
Not a bug?
And what doing with that? I dont want build fence or wall with gate around minehole.
xTrainx wrote:yes, you need to wall of your mineholes, or build a paliside around the minehole entrance underground, but thats a bit riskier, anyway, the visitor debuff wont stick when entering mineholes
Flyrella wrote:Have I made this up or it is true, that if you leave a limestone boulder in the cave, it becomes a stalagmite?
Sarchi wrote:Only time we'll track scents is if it appears that you intentionally tried to vandalize our stuff, then we'll raid your town and kill you and everyone that lives in there because fuck you. We'll probably even take your cupboards afterwards, lol.
MagicManICT wrote:Short answer: Each type shares a global pool. That pool only fills so fast, and then it gets shared randomly with all the resource nodes. If you want more detail, you might want to dig up the old thread on localized resources. Wiki: http://ringofbrodgar.com/wiki/Localized_Resources (not a lot of details there, just a listing of the resource nodes.)
KatoKhan wrote:I read that but it didnt explain how they are refilled.
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