Palisade gates can be built with the size of either two or three grid squares.
Is it the same with brickwall gates now? Is there any serious reason to destroy any old two-square-sized gates and replace them with three-square ones?
Thanks.
meus wrote:Palisade gates can be built with the size of either two or three grid squares.
Is it the same with brickwall gates now? Is there any serious reason to destroy any old two-square-sized gates and replace them with three-square ones?
Thanks.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
KatoKhan wrote:How long do scents last ? If I destroyed a stone trail marker inside my village how long would I need to keep it closed so nobody could find it ?
If you build a village on top of trail markers will they decay ? can a person bypass gates and teleport inside ?
Granger wrote:KatoKhan wrote:How long do scents last ? If I destroyed a stone trail marker inside my village how long would I need to keep it closed so nobody could find it ?
If you build a village on top of trail markers will they decay ? can a person bypass gates and teleport inside ?
Vandalism scent from destroying the trail will last as usual, claims protect trails from decay as long as they are terminated (connected to wooden or stone roadsigns), teleport through gates (or walls and even cliffs) is not possible.
loftar wrote:If they are unterminated, yes. Proper endpoints don't decay on claims.
ghandhikus wrote:Is there a list of where I can find particular seeeds from WWW?
nannoc wrote:how long does the outlaw debuff last? i was trying to help a friend move something and was given red handed, which went away in an hour, and now after logging back in i have the outlaw debuff and i don't know why
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