Ring of Brodgar Wiki

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Re: Ring of Brodgar Wiki

Postby KitsuneG » Thu Jan 31, 2019 10:25 am

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Re: Ring of Brodgar Wiki

Postby ricky » Thu Jan 31, 2019 10:28 am

KitsuneG wrote:http://ringofbrodgar.com/wiki/Template:Infobox_metaobj

Silent ninja Ricky added a note :)


thought i'd take a stab at it!

I added a small note to the infobox that displays under the first satiation. any item that has (at least) 1 satiation will have the note added to the infobox. I thought about adding the note under each satiation if a food object has multiple, but it'd simply bloat the length of the infobox while just repeating what they probably already read.

hopefully if they're looking at a food's satiation, they'll see that note. i'll add some notes to some other pages that satiations might be innacurate
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Re: Ring of Brodgar Wiki

Postby MagicManICT » Thu Jan 31, 2019 10:39 am

That's as good a solution as any, I think, but one that can't be removed per page as they're updated. I was thinking something like the "Legacy" headline so players would know and could either update or at least feed us information and screenshots.

I know I've been a bit lazy about helping with the wiki, but I'll try to make up for it the next couple of months.
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Re: Ring of Brodgar Wiki

Postby KitsuneG » Thu Jan 31, 2019 12:40 pm

Need some help - asked to create a subcategory for inventory expanding items - belts, bags, robe, quiver etc..
Need a name for it, some simple and obvious, any ideas?
not a "container" - coz it's already occupied and it fit all that type items and chests

Current thoughts: character's storage, pockets, inventory expanders, equipable storage..
Maybe even more subcategories like
quiver and wicker picker - equipable storage
backpacks and traveller sack - inventory expanders
belts - toolbelts

still need a name for all of them.
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Re: Ring of Brodgar Wiki

Postby ricky » Thu Jan 31, 2019 3:12 pm

Equipable storage sounds best in my head. You can still equip all of the items you listed, just not directly to your hand slots.
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Re: Ring of Brodgar Wiki

Postby Enjoyment » Thu Jan 31, 2019 5:27 pm

Inventory

Inventory - one of the main mechanics in the game. Since things have no weight, you can carry any number of any things with you as long as there is room for them. Initially, the newly created character has a built-in inventory of 4x4 cells. Not much. So one of the main tasks of any player is to increase the space available for use. This can be achieved in several ways:
1. Non-material.
2. Container-buildings.
3. Inventory expanders.
4. Wearable containers.


1. Non-material.
Non-material means of increasing inventory space include Account Verification (increasing the character’s inventory by one vertical line), Account Subscription (increasing the inventory by one horizontal line) and completing the 3rd (+1 vertical line) and 5th (+1 horizontal line) levels of the Nomad Credo.

2. Container-buildings.
Not all things in the game need to be with you constantly. The situation when the subject needs to be preserved for better times is quite ordinary. In this case, container-buildings come to the aid. There are a huge number of them in the game, ranging from the simplest branch baskets to the majestic chests or spacious cabinets. Like any other buildings in the game, they are subject to decay, so they are used as long-term storage facilities at the players' bases, or for short-term transportation of large volumes of cargo. They have their own inventory, which opens with a separate window when you right-click on an object. Many crafting recipes in the game allow you to use ingredients from open containers without removing them.
There are also a number of movable objects (like Knarr or Wagon) that have both their own internal storage space and places for individual portable containers.

3. Inventory extenders.
It is good to store many things at home, but being able to take a lot of stuff on long journeys is vital too. For such purposes, so-called inventory extenders are great - items worn in equipment slots that increase the character's internal inventory (like non-material methods). These include:
Backpacks: birchbark (+1 vertical line) and leather (+2 vertical lines)
Wanderer's Bindle add +1 vertical line (in the left hand) and +1 horizontal line (in the right hand). Can hold 2.
Traveller's Sack add +1 vertical and +1 horizontal line for each one taken in hand. Can hold 2.
Merchant's Robe increases the size of the inventory by 1 horizontal line.

4. Wearable containers.
There is also a separate category of things that can simplify the carrying of certain things. The peculiarity of such items is the presence of their own inventory (as with container buildings), the ability to hold them in equipment slots (like extenders) and narrow specialization in the type of wearable items. These include:
Toolbelts - 1-9 slots, tools only.
Hunter's Quiver - 30 slots, arrows only.
Keyring - 9 slots, keys only.
Wicker Picker - 20 slots, forage only.
Leather Purse - 6 slots, coins only.

Separately, it is worth mentioning 2 special inventory extenders:
Saddlebags are a craft item that can be put on a horse, which allows quick access to its internal storage in 16 slots.
Packrack is a craft item that can be put on a cow (bull), which allows quick access to its internal storage of 25 slots (and an additional two cells for a liftable load)

Skillfully combining the listed opportunities, you can simplify the processes of storing and carrying important things as much as possible, which will allow you to devote more time to an exciting gameplay.
Last edited by Enjoyment on Thu Jan 31, 2019 5:45 pm, edited 1 time in total.
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Re: Ring of Brodgar Wiki

Postby KitsuneG » Thu Jan 31, 2019 5:32 pm

Beautiful work, Enjoyment!

Ricky, can you post it on main page with other guides? =)
Last edited by KitsuneG on Thu Jan 31, 2019 5:41 pm, edited 1 time in total.
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Re: Ring of Brodgar Wiki

Postby Hrenli » Thu Jan 31, 2019 5:37 pm

KitsuneG wrote:Beautiful work Enjoyment!


Nice example why we need punctuation. ;)

(sorry, just pulling your leg)
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Re: Ring of Brodgar Wiki

Postby mvgulik » Thu Jan 31, 2019 7:41 pm

Something like this ?
Image

Activated trough a infobox parameter. ... ergo: on a per-page case.

I just need to know the name (or names) of a category ... to slap that message on the category related pages.

In case there is no good matching category available. A good matching Property name can also be used (presuming Sat-n) ... just needs a bit more work (& time).

... Not implementation yet ...
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Re: Ring of Brodgar Wiki

Postby MagicManICT » Thu Jan 31, 2019 10:21 pm

mvgulik wrote:Something like this ?

That's exactly what I was thinking of, yeah. I wasn't sure where to look to add it in or such, else it'd be done by now.... maybe. I have never screwed with the template designs, and would hate to break something on my first try.

Satitiations are being changed across the board. many foods are also getting FEP changes (buffs or nerfs), and relative formulas may need to be changed.

Changing subject: I see a lot of the quality information is on individual pages. Leave it this way? Update the main Cheese page and direct people to it for quality information?
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