Inventory Inventory - one of the main mechanics in the game. Since things have no weight, you can carry any number of any things with you as long as there is room for them. Initially, the newly created character has a built-in inventory of 4x4 cells. Not much. So one of the main tasks of any player is to increase the space available for use. This can be achieved in several ways:
1. Non-material.
2. Container-buildings.
3. Inventory expanders.
4. Wearable containers. 1. Non-material.Non-material means of increasing inventory space include Account Verification (increasing the character’s inventory by one vertical line), Account Subscription (increasing the inventory by one horizontal line) and completing the 3rd (+1 vertical line) and 5th (+1 horizontal line) levels of the
Nomad Credo.
2. Container-buildings.Not all things in the game need to be with you constantly. The situation when the subject needs to be preserved for better times is quite ordinary. In this case, container-buildings come to the aid. There are a huge number of them in the game, ranging from the simplest branch baskets to the majestic chests or spacious cabinets. Like any other buildings in the game, they are subject to decay, so they are used as long-term storage facilities at the players' bases, or for short-term transportation of large volumes of cargo. They have their own inventory, which opens with a separate window when you right-click on an object. Many crafting recipes in the game allow you to use ingredients from open containers without removing them.
There are also a number of movable objects (like
Knarr or
Wagon) that have both their own internal storage space and places for individual portable containers.
3. Inventory extenders.It is good to store many things at home, but being able to take a lot of stuff on long journeys is vital too. For such purposes, so-called inventory extenders are great - items worn in equipment slots that increase the character's internal inventory (like non-material methods). These include:
Backpacks:
birchbark (+1 vertical line) and
leather (+2 vertical lines)
Wanderer's Bindle add +1 vertical line (in the left hand) and +1 horizontal line (in the right hand). Can hold 2.
Traveller's Sack add +1 vertical and +1 horizontal line for each one taken in hand. Can hold 2.
Merchant's Robe increases the size of the inventory by 1 horizontal line.
4. Wearable containers.There is also a separate category of things that can simplify the carrying of certain things. The peculiarity of such items is the presence of their own inventory (as with container buildings), the ability to hold them in equipment slots (like extenders) and narrow specialization in the type of wearable items. These include:
Toolbelts - 1-9 slots, tools only.
Hunter's Quiver - 30 slots, arrows only.
Keyring - 9 slots, keys only.
Wicker Picker - 20 slots, forage only.
Leather Purse - 6 slots, coins only.
Separately, it is worth mentioning 2 special inventory extenders:
Saddlebags are a craft item that can be put on a horse, which allows quick access to its internal storage in 16 slots.
Packrack is a craft item that can be put on a cow (bull), which allows quick access to its internal storage of 25 slots (and an additional two cells for a liftable load)
Skillfully combining the listed opportunities, you can simplify the processes of storing and carrying important things as much as possible, which will allow you to devote more time to an exciting gameplay.
Last edited by Enjoyment on Thu Jan 31, 2019 5:45 pm, edited 1 time in total.
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