Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Grand List of Simple Questions

Postby Granger » Sun Apr 09, 2017 11:32 am

FictionRyu wrote:
uncleseano wrote:Amber client, click have them shown on the map

Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.


Grab a clover, grab a horse, travel a bit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Grand List of Simple Questions

Postby Sevenless » Sun Apr 09, 2017 6:34 pm

Granger wrote:
FictionRyu wrote:
uncleseano wrote:Amber client, click have them shown on the map

Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.


Grab a clover, grab a horse, travel a bit.


Translated: Outside a couple exceptions, there's so many biomes most of us don't particularly know which biome grows what. There's a rough breakdown of grassland biomes vs forest biomes, but I know I'll never bother remembering the details of anything I'm not continuously searching for.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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Re: Grand List of Simple Questions

Postby ricky » Sun Apr 09, 2017 6:38 pm

Sevenless wrote:
Granger wrote:
FictionRyu wrote:Yes, I know. I use Amber. I have it marked. I just wanted to have an idea as to what terrain I should look in. Currently in my area, there are none.


Grab a clover, grab a horse, travel a bit.


Translated: Outside a couple exceptions, there's so many biomes most of us don't particularly know which biome grows what. There's a rough breakdown of grassland biomes vs forest biomes, but I know I'll never bother remembering the details of anything I'm not continuously searching for.


If you're feeling adventurous, be a pal and start taking down what plants grow on what terrains

http://ringofbrodgar.com/wiki/Terrain

I spent a lot of time making that page, but it just gets tedious and boring when you arent sure if anyone reads it and no one helps.
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Re: Grand List of Simple Questions

Postby Sevenless » Sun Apr 09, 2017 10:34 pm

Sorry ricky, but after battling with Trimoon over the salem wiki I have an absolute hatred of maintaining them.
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Re: Grand List of Simple Questions

Postby ricky » Sun Apr 09, 2017 11:24 pm

Sevenless wrote:Sorry ricky, but after battling with Trimoon over the salem wiki I have an absolute hatred of maintaining them.


I understand. I recently undertook the responsibility of admin on the rob wiki, and it's difficult at times. I dont butt heads with anyone, but the nature of haven makes it difficult to regularly update with good information, and its even harder to get people to help update the wiki.

maintenance I pretty much have under control, its just i dont have the time (or desire anymore) to actually find information in game, such as biome information, FEP values, formulas, etc.

As it stands I cant make a combat guide because I (and basically everyone else) dont understand combat. and those who do understand combat enough to make guides are too caught up jerking each other off to help update the wiki.

I digress though. Every once in awhile I'll pop in here and proselytize for a bit, hoping to inspire someone to action.
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Re: Grand List of Simple Questions

Postby Entropoly » Mon Apr 10, 2017 3:08 am

What's the best way to protect quest NPCs from getting destroyed? Will they eventually respawn or are they gone forever? Will putting them under a claim but not behind palisades protect them against anyone who doesn't have vandalism? Since it's chopping down a tree, is it vandalism or rummaging to kill one?
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Re: Grand List of Simple Questions

Postby uncleseano » Tue Apr 11, 2017 8:06 pm

Do all trees that produce boughs only grow the seed at 100%?

Takes so damn long to get good Q bough
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Re: Grand List of Simple Questions

Postby Kearn » Tue Apr 11, 2017 8:46 pm

most trees with 2 seeds only produce them at 99%
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Re: Grand List of Simple Questions

Postby uncleseano » Tue Apr 11, 2017 9:41 pm

Kearn wrote:most trees with 2 seeds only produce them at 99%



Crap, I was banging out quality fruit/nut trees as you get the seed fast and totally neglected my bough trees. This will take awhile so
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Re: Grand List of Simple Questions

Postby ZantetsukenX » Wed Apr 12, 2017 3:12 am

Can cleaning up a Cave-in cause another cave-in? Like I hit one from digging into a fresh wall and caused a massive cave-in which sealed off almost all of path through. If I were to clean it all up would there be a chance of another cave in from the new tiles/dirt walls?

EDIT: So the answer is yes... I just tested on another character and totally just made the cave-in destruction zone worse. I've never seen such a large cave-in before. It's bigger than a stone mansions area almost.
Last edited by ZantetsukenX on Wed Apr 12, 2017 6:21 am, edited 2 times in total.
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