jorb wrote:Players have never had much respect for animals, and I think they should have.
It is kinda hard to respect something with the collective intellect of a bucket of tar.
My current encounters with boars and beavers hasn't evoked any fearful respect, despite the fact that I am left with 1/5th of my HHP. Getting mauled while carrying boat, getting stuck in trees while attempting to run away, being helplessly torn apart after clicking on the wrong pixel on the boat... As I cower in a cave, unable to venture further for the fear of death in the hands of the (non-existant) path finding of the game, I am mainly filled with boredom.
Making animals more dangerous is fine and dandy, but they shouldn't be dangerous just because how easy it is to get stuck in a tree stump or a bush...
If you make wounds permanent, it will just force us even further to the direction of single-purpose disposable alts.