Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Grand List of Simple Questions

Postby qoonpooka » Tue May 02, 2017 5:44 am

Kearn wrote:demijohns dont have quality afaik


Indeed, they cannot be inspected. So I guess it's all grape juice then.
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Re: Grand List of Simple Questions

Postby uncleseano » Tue May 02, 2017 9:34 am

Is there a way of 'releasing' animals that doesnt involve slaughter?

Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?
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Re: Grand List of Simple Questions

Postby Granger » Tue May 02, 2017 10:24 am

uncleseano wrote:Is there a way of 'releasing' animals that doesnt involve slaughter?

Releasing in terms of 'stops moving' or 'get rid of it' ?

Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?

Not possible, you'll have to rebuild the tube.
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Re: Grand List of Simple Questions

Postby uncleseano » Tue May 02, 2017 10:29 am

Granger wrote:
uncleseano wrote:Is there a way of 'releasing' animals that doesnt involve slaughter?

Releasing in terms of 'stops moving' or 'get rid of it' ?

Also any nice way is draining milk from curdling tubs or do we just have to destroy the tub?

Not possible, you'll have to rebuild the tube.


Yeah to 'Get Rid of' into the wild that doesnt involve butchery

My two tubs built with the best boards I have are mixed with sheeps/cow milk and I just realised that all cheese becomes 'generic' gouda.

Great, back to the drawning board so... SMASHY SMASHY
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Re: Grand List of Simple Questions

Postby Sevenless » Tue May 02, 2017 1:31 pm

Rope them, hearth, walk them out of your compound and unleash them either by inspecting them or dropping the rope.

Poof, animals be free. They'll starve to death, but ehn maybe someone finds them and wants them.
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Re: Grand List of Simple Questions

Postby uncleseano » Tue May 02, 2017 5:44 pm

So eh.. sorry for all the questions...

Anyways is there any difference between Wild Horse/Tame Horse, Boar/Pig, Sheep/Muflon, Cow/Aouroch etc? Are the meats the same when cooked I mean?
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Re: Grand List of Simple Questions

Postby ricky » Tue May 02, 2017 7:41 pm

uncleseano wrote:So eh.. sorry for all the questions...

Anyways is there any difference between Wild Horse/Tame Horse, Boar/Pig, Sheep/Muflon, Cow/Aouroch etc? Are the meats the same when cooked I mean?



short answer: yes

long answer: http://ringofbrodgar.com/wiki/Category:Roast_Meat
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Re: Grand List of Simple Questions

Postby uncleseano » Tue May 02, 2017 7:58 pm

Handy, thanks
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Re: Grand List of Simple Questions

Postby qoonpooka » Tue May 02, 2017 9:04 pm

How often and under what conditions do trees/bushes refresh their products inventory? Is it different for planted trees? Do I just need to cut down these apple trees/tea bushes/holly bushes and replant?
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Re: Grand List of Simple Questions

Postby Granger » Tue May 02, 2017 9:43 pm

qoonpooka wrote:How often and under what conditions do trees/bushes refresh their products inventory? Is it different for planted trees? Do I just need to cut down these apple trees/tea bushes/holly bushes and replant?

The most relieable way to refresh the products is to plant a new one, especially in non-busy areas.

They refresh their products on a decay hit, which is only applied while the area is loaded (there had been requests to change that), so in case the bushes/trees are on a map part that is constantly kept being loaded by players in the area (like in a 24/7 active village center) the frequency they respawn their products is somewhat reasonable - but if they're at a casual hermit base that is loaded only an hour or two a day...
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