Grand List of Simple Questions

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Re: Grand List of Simple Questions

Postby ricky » Tue Sep 19, 2017 5:31 pm

more worms = faster mulch. no limit on number of worms. 24 worms = one really fast compost

no, worms have no effect on quality. only the bin and the food matter
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Re: Grand List of Simple Questions

Postby AntiBlitz » Thu Sep 21, 2017 9:46 am

im not sure if the question was ever actually answered, but if i use pit clay to make a kiln, will the quality of the kiln be 92 or 46? Assuming the pit clay is a base of 46. I just dont want to use it and waste it, cuz i have plans for it, but if i can get a better kiln, itll help me so much. I'm having so much trouble finding cave clay, i found my first piece in like 3 months of playing about two weeks ago.
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Re: Grand List of Simple Questions

Postby Granger » Thu Sep 21, 2017 10:22 am

Kilns will be the average quality of the material used. Using qX clay will give a qX kiln.
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Re: Grand List of Simple Questions

Postby AntiBlitz » Thu Sep 21, 2017 10:34 am

Granger wrote:Kilns will be the average quality of the material used. Using qX clay will give a qX kiln.


yes but if im not mistaken, i was under the impression that special resources like the water from head springs was double the quality of normal water. I wanted to know if this also applied to pit clay, which is a special resource. Im aware of the basic mechanics of building.
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Re: Grand List of Simple Questions

Postby vidgin » Thu Sep 21, 2017 11:22 am

How does Food's Quality effects home animals' quality? Softcap? Because I don't see very much effect of food 200+ quality on animals 10q who give the birth of 7-25q
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Re: Grand List of Simple Questions

Postby Janosz » Thu Sep 21, 2017 3:36 pm

What does will attribute affect?
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Re: Grand List of Simple Questions

Postby sMartins » Thu Sep 21, 2017 3:44 pm

Janosz wrote:What does will attribute affect?

Pretty much the whole game.
You want perception/exploration to start .... and then survival.
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Re: Grand List of Simple Questions

Postby ricky » Thu Sep 21, 2017 4:15 pm

sMartins wrote:
Janosz wrote:What does will attribute affect?

Pretty much the whole game.
You want perception/exploration to start .... and then survival.



to elaborate on that engaging answer: will currently has no effect on your character, but does act as a softcap in several different crafting recipes
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Re: Grand List of Simple Questions

Postby Redlaw » Thu Sep 21, 2017 9:15 pm

Janosz wrote:What does will attribute affect?


It also affects you when you fish with lures.
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Re: Grand List of Simple Questions

Postby Granger » Thu Sep 21, 2017 9:45 pm

AntiBlitz wrote:
Granger wrote:Kilns will be the average quality of the material used. Using qX clay will give a qX kiln.


yes but if im not mistaken, i was under the impression that special resources like the water from head springs was double the quality of normal water. I wanted to know if this also applied to pit clay, which is a special resource. Im aware of the basic mechanics of building.

That would be news to me, at least for clay. As it'll still take a longer while till I have collected enough pit clay for a kiln... can anyone shed some light on that?
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