Grand List of Simple Questions

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Re: Grand List of Simple Questions

Postby MagicManICT » Tue Feb 26, 2019 3:34 am

viewtopic.php?f=39&t=54711&p=726232&hilit=rummaging#p726232
There's jorb's explanation of the what extra "rummaging" covers. A few things did get moved, some from trespassing, others from what would have been potentially theft or vandalism.
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Re: Grand List of Simple Questions

Postby Lojka » Tue Feb 26, 2019 7:52 am

At what time can we try to enter dungeons ? and what of them are most easy ?

i heard many stories that beavers kill people, but we wana try
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Re: Grand List of Simple Questions

Postby MagicManICT » Tue Feb 26, 2019 7:59 am

Lojka wrote:At what time can we try to enter dungeons ? and what of them are most easy ?

i heard many stories that beavers kill people, but we wana try

Ants are easiest. Beavers hardest. That's as I understand it.

As far as dying, yes, it's a very real possibility. you cannot hearth out of dungeons. the only way out is to finish or out the front door.
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Re: Grand List of Simple Questions

Postby KitsuneG » Tue Feb 26, 2019 8:43 am

Lojka wrote:At what time can we try to enter dungeons ? and what of them are most easy ?

i heard many stories that beavers kill people, but we wana try


Try ants, if you easy can beat ant dungeon.. beavers stiil can owe you =) actually hardly depends on luck, if you encounter a room with 5 white beavers - well better run.
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Re: Grand List of Simple Questions

Postby Prowny » Tue Feb 26, 2019 11:13 am

I'm a massive noob and built most of my houses on unpaved terrain (grass). Is there any way to see the decay % on vanilla client?
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Re: Grand List of Simple Questions

Postby MagicManICT » Tue Feb 26, 2019 11:25 am

Prowny wrote:I'm a massive noob and built most of my houses on unpaved terrain (grass). Is there any way to see the decay % on vanilla client?

Not any more so than any of the custom clients. The server only reports in 25% increments. On the standard client, buildings that have taken damage just start turning redder.

Buildings, for the most part, don't care if you pave under them unless the terrain requires you to. At that point, I'm not sure if the loss of decaying tiles will accellerate a building's decay or not, as it implies no active claim. As long as you have a claim, nearly all buildings will be safe from decay. (There are exceptions that will decay any time outdoors.)
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Re: Grand List of Simple Questions

Postby Prowny » Tue Feb 26, 2019 11:29 am

MagicManICT wrote:
Prowny wrote:I'm a massive noob and built most of my houses on unpaved terrain (grass). Is there any way to see the decay % on vanilla client?

Not any more so than any of the custom clients. The server only reports in 25% increments. On the standard client, buildings that have taken damage just start turning redder.

Buildings, for the most part, don't care if you pave under them unless the terrain requires you to. At that point, I'm not sure if the loss of decaying tiles will accellerate a building's decay or not, as it implies no active claim. As long as you have a claim, nearly all buildings will be safe from decay. (There are exceptions that will decay any time outdoors.)


It's all claimed. I think I recall from previous worlds that grass would be pretty much the same as paved ground, but I guess I'm wrong.
Thanks for the quick answer!
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Re: Grand List of Simple Questions

Postby Sevenless » Tue Feb 26, 2019 4:55 pm

Prowny wrote:It's all claimed. I think I recall from previous worlds that grass would be pretty much the same as paved ground, but I guess I'm wrong.
Thanks for the quick answer!


Far as I recall, grass and paved ground have behaved identically for building/decay purposes since Hafen was introduced. I don't know offhand of any building that needs paving specifically but wouldn't be surprised at one existing.

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Re: Grand List of Simple Questions

Postby kirion » Tue Feb 26, 2019 8:10 pm

Question : Does the quality of my pickaxe affect the quality of the stones / ores that i mine (softcapping it, maybe)? Should i strive to upgrade my pickaxe relentlessly to get better ores?
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Re: Grand List of Simple Questions

Postby Granger » Tue Feb 26, 2019 8:11 pm

kirion wrote:Question : Does the quality of my pickaxe affect the quality of the stones / ores that i mine (softcapping it, maybe)? Should i strive to upgrade my pickaxe relentlessly to get better ores?

Yes, same as a normal axe does - but the pickaxe caps at twice its quality.
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