Combat Guide by Flameturtle

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Combat Guide by Flameturtle & Friends

Postby Sevenless » Mon Sep 07, 2015 2:13 pm

kilakan wrote:Since this is a combat guide I think it'd be valid to ask but.... has anyone else noticed that they are slightly faster overland when they have higher agi than them?

I was in follow mode on a village mate last night, both on walk, and I kept catching up to him every second or two. Our agi was around ~15 pts of difference.


Was your friend spam clicking instead of using the infinite walk of shift+left click? Each time you click your character pauses momentarily server side leading to you moving slower.
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Re: Combat Guide by Flameturtle & Friends

Postby kilakan » Mon Sep 07, 2015 2:33 pm

No we were both shift-walked. Tested it later on even ground side by side. It was barely noticeable but I did in fact gain ground on him over time. It seems that the 'slower' the base speed, the bigger the difference. At a crawl I was overtaking him relatively quickly, walk it was noticeable but not massive, run and we seemed to be the same. And sprint there was nothing we could tell apart.
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Re: Combat Guide by Flameturtle & Friends

Postby Archiplex » Tue Sep 08, 2015 9:37 am

jorb wrote:All fighters should display their last used attack somewhere so you can get info on it.


I'll keep this in mind. I suspect this means using chop will lead to more MC-related moves.
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Re: Combat Guide by Flameturtle & Friends

Postby wuorela » Tue Sep 08, 2015 6:10 pm

I'll have to ask that is dex affecting on anything in combat? Or is it just STR AGI and UA?
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Re: Combat Guide by Flameturtle & Friends

Postby MagicManICT » Tue Sep 08, 2015 9:06 pm

wuorela wrote: just STR AGI and UA?


Dex is a crafting stat only.

Don't forget MC for weapon attacks (and defenses if they exist)
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Re: Combat Guide by Flameturtle & Friends

Postby Hervarth » Tue Sep 08, 2015 11:56 pm

MagicManICT wrote:MC for weapon attacks (and defenses if they exist)

anyone found anything at all other than chop? lol
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Re: Combat Guide by Flameturtle & Friends

Postby Zolbad » Wed Sep 09, 2015 1:14 am

Might as well contribute. I don't think you guys have this one listed yet:
(Got from bats)

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Re: Combat Guide by Flameturtle & Friends

Postby Hervarth » Wed Sep 09, 2015 1:18 am

Very cool, wanna share how you unlocked it?
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Re: Combat Guide by Flameturtle & Friends

Postby Zolbad » Wed Sep 09, 2015 1:45 am

Hervarth wrote:Very cool, wanna share how you unlocked it?


As mentioned on my post it's from bats. Although what confuses me is that it seems to cost 4 initiative points, but only give 3? So what do I lose 1? I haven't had a chance to test it out just yet.

EDIT: Nvm, I forgot how these things work. It requires 4 but costs 0
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Re: Combat Guide by Flameturtle & Friends

Postby Hervarth » Wed Sep 09, 2015 2:36 am

Zolbad wrote:
Hervarth wrote:Very cool, wanna share how you unlocked it?


As mentioned on my post it's from bats. Although what confuses me is that it seems to cost 4 initiative points, but only give 3? So what do I lose 1? I haven't had a chance to test it out just yet.

EDIT: Nvm, I forgot how these things work. It requires 4 but costs 0


heh, i must be blind... didnt see that last part of your post, thanks :)
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