Grand List of Simple Questions

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My questgiver is a tree stump

Postby hihohohi » Mon Aug 26, 2019 3:53 pm

Image
(https://pasteboard.co/IuuB0pV.png)

I am new to this game so correct me if i'm wrong,
but this is not how it's supposed to be right?

The tree was allready a stump when i got the quest.
I know that when you chop a questgiver tree it fails your quest,
but when you questgiver allready is a stump, what am i supposed to do?
You can't talk to a stump.

I can't abandon this qutest, i just started so 10k LP is alot for me...

Thanks
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Re: My questgiver is a tree stump

Postby Headchef » Mon Aug 26, 2019 4:23 pm

It's totally fine he works like a normal questgiver.
You are not supposed to talk now, the game asks you to bring this item.
Left click on item to put it on hand, then right click on the questgiver (stump in this case) and press deliver.
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Re: My questgiver is a tree stump

Postby hihohohi » Mon Aug 26, 2019 4:59 pm

Thanks that works!

Can i somehow close this post or mark it as solved?
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How to rename milestone trail?

Postby luarocks » Thu Aug 29, 2019 6:35 am

?
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Re: How to rename milestone trail?

Postby Granger » Thu Aug 29, 2019 8:35 am

You can't, unless you count destroying all markers that carry that trail (and rebuild with the new name).
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Re: How to rename milestone trail?

Postby luarocks » Thu Aug 29, 2019 10:07 am

Granger wrote:You can't, unless you count destroying all markers that carry that trail (and rebuild with the new name).


That's weird. You can rename keys, but can't rename trails, which are much more important! This is a classic situation: you started digging tunnel and don't know where it leads, in the same time you start building a road with a random name across the tunnel... And only when you find something interesting and finish your tinnel, you want to give the road real name, but can't :/
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Re: Grand List of Simple Questions

Postby uncleseano » Sun Sep 01, 2019 11:54 am

Cannot plant on frozen ground?
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Re: Grand List of Simple Questions

Postby Amanda44 » Sun Sep 01, 2019 1:45 pm

uncleseano wrote:Cannot plant on frozen ground?

Nope, not for 10rl days ... as I understand it.

jorb wrote:We are in the last days of summer. Summer will soon turn to Fall. Fall will turn to Winter. To Spring, and to Summer again, and Haven now has seasons.
Fall, Winter and Spring, are ten RL days each, or 30 days total. Summer is 30 RL days total. A full Haven year is two RL months.
The implementation is mostly graphical, but there are some mechanical changes.
Herbs have seasonality, as do most small animals and some large ones.
Midges, for example, are nowhere to be found during winter.
Crops will fall fallow in winter. Fallow crops can be harvested at any time for a reduced amount of seeds of the relevant plant.
Cycling trellis crops will recede to their first cycle stage, and not grow, during winter.
Non-Cycling trellis crops will stop growing during winter.
Trees will lose their fruits and seeds in winter, and regain them during the summer. During summer and fall, trees will also respawn fruits with the traditional decay mechanic.

Good luck to those with small farm holdings, with livestock that need feeding every two to three days. ;)
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Re: Grand List of Simple Questions

Postby uncleseano » Sun Sep 01, 2019 5:05 pm

As a hermit this is going to make things very difficult.... And annoying. Time to trim down my flock size so

Is there at least a handy way to see what season it is and when it'll end etc? Once it hit Winter are crops fucked or will they 'Go back to normal' when Winter is over
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Re: Grand List of Simple Questions

Postby truckkun » Mon Sep 02, 2019 12:12 am

How long will pregnant cows survive if all Food Troughs run out of fodder?
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