but if you small deck you can use same best move twice in a row for best burst damage. I did say build was pve, have no clue about pvp. In pve I am either taking my time just spamming defenses waiting for disco move to show. or trying waiting to set up burst damage so I can kill badger/fox quickly before it can run away.
in both cases I find what I posted best, easy to keep up all 3 defenses when less moves to manage. and also easier to do 2x knockhisteethout in a row with small deck, with 6 cards I know I can say hit 5 then ctrl-5 then 5 and repeat the move straight after CD.
does punch and left hook do same damage to defenses then? I just liked left hook for decent damage for low cooldown, can hit thru defenses and do whittle damage to get animal low before I try to quickly finish with KHTO.
Hervarth wrote:If you're fighting stuff that breaks a block in 1 hit (more ua) I think its easier with a larger deck, and its also useful to have more than 1 attack so that you can get through their blocks better before they put them back up. Artful Evasion added to that deck will help you build ip faster while keeping blocks up, I think (but add another knock too - you dont want too few attacks per move).
Sevenless wrote:
I don't see why you'd prefer left hook over other options like punch for a simple deck. Punch is a bit better at softening up opponents. Worth noting that the deck you showed actually beats itself (no red blocks). I wouldn't want to use it in pvp for that reason, blocking red is gonna be fairly important in pvp fights.