[Outdated] Sevenless' beginner guide to Haven and Hearth

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Re: Sevenless' beginner guide to Haven & Hearth

Postby MagicManICT » Wed Sep 09, 2015 4:19 am

AryaStark wrote:Needs a sticky!


We will when Sevenless says he's done. We're not rushing him so he can get it right.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Sevenless' beginner guide to Haven & Hearth

Postby Sevenless » Wed Sep 09, 2015 5:05 pm

MagicManICT wrote:
AryaStark wrote:Needs a sticky!


We will when Sevenless says he's done. We're not rushing him so he can get it right.


Lol "done", you know that's never going to happen. There'll always be something I want to write that isn't included yet.

Apologies on the combat system taking so long. I feel it's much more crucial for every player to do combat in this version of haven, and it's not my forte. I've been practicing pretty hard the last 4 days and I think I've got a proper grasp on it now. At least enough to get people going.

I'm gonna be good and write that section today.
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Re: Sevenless' beginner guide to H&H: Now with combat lesson

Postby Sevenless » Wed Sep 09, 2015 7:08 pm

And on that note, Beginner Fu shall be taught in the newly updated "Blood in the Water" section

As for stickying: If/when the mods feel it's complete enough to deserve one, give me a heads up and I'll make a new topic with fancy navigation bar stuff for it.
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Re: Sevenless' beginner guide to H&H: Hunting/Healing added

Postby Sevenless » Fri Sep 11, 2015 1:19 pm

Hup. Hunting/Healing added.
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Re: Sevenless' beginner guide to H&H: Hunting/Healing added

Postby lordrio » Fri Sep 11, 2015 1:59 pm

Great combat system tutorial.

I was wondering why I keep getting pwned fighting ant while having 18 UA, turns out my deck seems to spawn attack cards most of the time.

Thanks for the tutorial. Sticky!
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Re: Sevenless' beginner guide to H&H: Hunting/Healing added

Postby Sevenless » Fri Sep 11, 2015 2:00 pm

lordrio wrote:Great combat system tutorial.

I was wondering why I keep getting pwned fighting ant while having 18 UA, turns out my deck seems to spawn attack cards most of the time.

Thanks for the tutorial. Sticky!


Glad it helped! You should be able to take ants on easily with 10ua and a bit of movement for sure with the right deck.
Lucky: haven is so quirky
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Re: Sevenless' beginner guide to Haven and Hearth

Postby Sevenless » Sun Sep 13, 2015 8:28 pm

Metal and mining done.
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Re: Sevenless' beginner guide to Haven and Hearth

Postby mamotromico » Fri Sep 18, 2015 12:05 am

Hey sevenless, I see you are planning to add qualities soon, so I'll compile what info I have to help.

General quality formula is the same as before: Value = BaseValue * SqRoot ( Quality/10)
When the item uses the average of the three qualities, the formula is: Value = BaseValue * FourthRoot ( (Essence^2 + Substance^2 + Vitality^2)/300)

On food, each quality changes a different aspect with a slight change on the formula, as two of these effects are reductions, and not increases, they go as follow:
FEP increases with the old quality formula, just using Vitality as the quality: FEP = FEPb * SqRoot ( Vit/10)
Hunger and the Satiation effect (thought not the chance of it occurring) are reduced by Substance and Essence, respectively, using the following formula: Value = BaseValue / SqRoot ( Q/10)

On Armor, each quality also affects an aspect of it. Absorption and Deflection uses the general quality formula, and Wear uses a simple linear formula:
Wear = BaseWear * (Vit/10)
Absorption (Substance) and Deflection (Essence) go with: Value = BaseValue / SqRoot ( Q/10). To be completely honest I wasnt unable to confirm the Deflection formula yet, but it's not hard to do so.

I remember you saying that Weapons probably have different effects for each quality too, I'll try to experiment with it when I get access to better quality materials.

Good job on the guide so far!
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Re: Sevenless' beginner guide to Haven and Hearth

Postby Sevenless » Fri Sep 18, 2015 1:44 am

Sweet thanks for the numbers!

I'm 100% confident that weapons get their damage bonus from substance. And I'm something like 95% confident mining power is also substance based.

No clue what Ess and Vit do, although I suspect for bows those values might be important.
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Re: Sevenless' beginner guide to Haven and Hearth

Postby Kaios » Fri Sep 18, 2015 2:09 am

holy that's a long post, nicely done
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