Little-Known Pro-Tips Thread - Now up to 113 Tips!

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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Asgaroth22 » Sun Oct 04, 2015 7:53 am

You can wear nettle shirt and nettle pants in their slots as well as in their corresponding armor slots:

Image

For a total of +8 survival +4 UA (+12 surv at ql higher than 25)

Tags: survival, unarmed combat, early game, equipment, nettle shirt, nettle pants

*hope it's intended and not a bug
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby MagicManICT » Sun Oct 04, 2015 12:02 pm

Quite intended. This works for just nettle and linen clothes, though.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby cerulean19 » Sun Oct 04, 2015 8:52 pm

Seems like trees grow easily twice as fast in the "forest" biome that spawns around them as they grow.

So if you're a hermit, you should plant your tree-farm area with shitty-q trees as soon as you get an herbalist table up, let those trees do their thing, and you'll hopefully have a few spots of forest biome by the time you've got better pots/herbalist table/soil/water.

You can just chop down the bad trees when they get in the way.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Kelody » Sun Oct 04, 2015 10:18 pm

Asgaroth22 wrote:You can wear nettle shirt and nettle pants in their slots as well as in their corresponding armor slots:

For a total of +8 survival +4 UA (+12 surv at ql higher than 25)

Tags: survival, unarmed combat, early game, equipment, nettle shirt, nettle pants

*hope it's intended and not a bug


It is no longer needed to get Q25 for +3 survival. +2 is around 7, +3 is around 17. I haven't narrowed down the exact figures yet. I'm pretty sure the substance quality is most important.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Asgaroth22 » Mon Oct 05, 2015 6:15 am

Kelody wrote:
It is no longer needed to get Q25 for +3 survival. +2 is around 7, +3 is around 17. I haven't narrowed down the exact figures yet. I'm pretty sure the substance quality is most important.


That's odd. At Q20 i was getting +2 survival, though i'm not sure what type of quality it was.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby snuby » Mon Oct 05, 2015 12:57 pm

Asgaroth22 wrote:That's odd. At Q20 i was getting +2 survival, though i'm not sure what type of quality it was.


To get +3 Survival you need an average Q of Q14.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Sevenless » Mon Oct 05, 2015 1:53 pm

snuby wrote:
Asgaroth22 wrote:That's odd. At Q20 i was getting +2 survival, though i'm not sure what type of quality it was.


To get +3 Survival you need an average Q of Q14.


I'm curious if anyone has seen the +4 yet and what the avg Q that happens to hit at.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Sollar » Thu Oct 08, 2015 3:43 pm

After you harvest the barley field and you are left with all those straws lying on the ground, holding SHIFT while RIGHT-CLICKing on one will make your toon gather them all by himself. I used to harvest all one by one, click by click untill i discovered this.
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby The_Lich_King » Thu Oct 08, 2015 4:18 pm

pro tip don't mass harvest it if you have some plants that are lower q than others. ruins seed Q
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Re: Little-Known Pro-Tips Thread - Now up to 29 Tips!

Postby Procne » Thu Oct 08, 2015 4:32 pm

jordancoles wrote:You can boil mussels through a container and your inventory at the same time
Image

Tags: Cooking, pearls, mussels, cauldron

This is especially useful when making ropes. Build a large chest near your rope walk, fill 60% of it with dried skins, use rope walk, open the chest. Then mass-produce strings from skins, then mass produce ropes from strings.
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