Any changes over treefarming?

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Any changes over treefarming?

Postby tableman » Mon Sep 21, 2015 4:17 pm

Anyone have any info about farming trees now? Or its still same - 3 tiles gap, birches\firs?

Thanks in advance.
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Re: Any changes over treefarming?

Postby shubla » Mon Sep 21, 2015 6:55 pm

No gaps
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Re: Any changes over treefarming?

Postby TeckXKnight » Mon Sep 21, 2015 7:24 pm

Gaps are meaningless. Trees will become stunted on their own randomly and permanently regardless of all interactions or objects near them.
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Re: Any changes over treefarming?

Postby tableman » Mon Sep 21, 2015 7:35 pm

Thats kinda retarded. Thanks anyway.
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Re: Any changes over treefarming?

Postby Myrgard » Mon Sep 21, 2015 9:04 pm

ok no gaps means that at least you don't need the space of a minimap to make an effective tree farm

has anyone determined if there are perceptible differences between the growth speeds of various trees or does a fir grow as fast as a pine or a king's oak

also what do you mean permanently stunted?
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Re: Any changes over treefarming?

Postby TeckXKnight » Mon Sep 21, 2015 9:09 pm

jorb wrote:Permanently. Random chance on plant. Spacing does not matter.

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