by MagicManICT » Wed Sep 23, 2015 5:49 pm
Each 300x300 (if I recall right... may be slightly larger or smaller) area gets a new random seed every 5 hours under the new mechanics. Compare to the old mechanic where each plant used its own random number. This means that all cops you plant right now, 3 hours from now, and a minimap away 1 hour from now will all have quality values change exactly the same way.
To make sure you are quality grinding effectively, use small fields and keep track of those 5 hour windows if you can by logging in, harvesting a smaller section, and replanting it. If you need lots of strings or cloth, then by all means mass plant a large field.
The devs are still tweaking the system. A recent patch adjusted the random quality range a bit to help out with depressed qualities.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.