How do i make a sling

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How do i make a sling

Postby caasi117 » Sat Oct 03, 2015 1:24 pm

Have they been removed? because i cant seem to make one
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Re: How do i make a sling

Postby shubla » Sat Oct 03, 2015 1:28 pm

Yes
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Re: How do i make a sling

Postby jorb » Sat Oct 03, 2015 2:06 pm

Not reimplemented yet.
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Re: How do i make a sling

Postby Frost6 » Wed Oct 07, 2015 9:44 am

Hope it is soon, it helps newbies get fur/leather greatly. The skills for bow are quite costly for a newbie, especially if you want a decent q bow and marksman skill enough to at least hit 1/3.

and if you do read this, thanks for an awesome game!
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Re: How do i make a sling

Postby jorb » Wed Oct 07, 2015 10:33 am

Glad you like it!
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Re: How do i make a sling

Postby fuinharlz » Wed Oct 07, 2015 4:25 pm

Frost6 wrote:Hope it is soon, it helps newbies get fur/leather greatly. The skills for bow are quite costly for a newbie, especially if you want a decent q bow and marksman skill enough to at least hit 1/3.

and if you do read this, thanks for an awesome game!


Actually not that hard. Get 10 MM, 10 carpentry, archery, collect q10+ mats and craft a bow, it'll be q9+. Get some chickens to get q10+ bones, find q10+ sticks, craft lots of bone arrows, you'r ready to go!

With this stats and skills setup, I can 1 hit foxes, 2 hit boars (or 1 hit and run after him punching him like crazy without getting damaged), 3 hits aurochs, hitting for something arround 145-150 dmg. (11 MM, q9 bow, q10-12 bone arrows, 22 perception)

To hunt foxes/boars/deers/badgers, attract them to a clif at least half mini-map long, go down the cliff, they'll keep on the top/bottom of the cliff, aim and shoot when the bar is at the maximum you can go (with 10MM it's green almost complete)! When you get how to aim properly, you don't miss a shot! If you don't 1-hit KO, just run after the animal hitting it with punches (I did it on a boar with only 5 UA, being 1 base and 4 buff from clothes, and 10 str, took me like 5 - 6 hits to finish it, foxes normally die on first shot)

For aurochs, you can give it a clover, leash it with a rope, bring him into a trap, close the trap, and shoot to death!

The way archery and bows are working right now, I don't think slings will be useable, since they need leather to make (at least on old haven), and use stones (wich are becoming rare on the surface, and for caves you need mining to get stones). Bones are a lot easier to get, as strings, boughs and sticks! Only way I can see slings being used is if they get a better damage overall or better aiming bar fill up! otherwise... bows are the way to go!
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Re: How do i make a sling

Postby Frost6 » Wed Oct 07, 2015 4:34 pm

fuinharlz wrote:
Frost6 wrote:Hope it is soon, it helps newbies get fur/leather greatly. The skills for bow are quite costly for a newbie, especially if you want a decent q bow and marksman skill enough to at least hit 1/3.

and if you do read this, thanks for an awesome game!


Actually not that hard. Get 10 MM, 10 carpentry, archery, collect q10+ mats and craft a bow, it'll be q9+. Get some chickens to get q10+ bones, find q10+ sticks, craft lots of bone arrows, you'r ready to go!

With this stats and skills setup, I can 1 hit foxes, 2 hit boars (or 1 hit and run after him punching him like crazy without getting damaged), 3 hits aurochs, hitting for something arround 145-150 dmg. (11 MM, q9 bow, q10-12 bone arrows, 22 perception)

To hunt foxes/boars/deers/badgers, attract them to a clif at least half mini-map long, go down the cliff, they'll keep on the top/bottom of the cliff, aim and shoot when the bar is at the maximum you can go (with 10MM it's green almost complete)! When you get how to aim properly, you don't miss a shot! If you don't 1-hit KO, just run after the animal hitting it with punches (I did it on a boar with only 5 UA, being 1 base and 4 buff from clothes, and 10 str, took me like 5 - 6 hits to finish it, foxes normally die on first shot)

For aurochs, you can give it a clover, leash it with a rope, bring him into a trap, close the trap, and shoot to death!

The way archery and bows are working right now, I don't think slings will be useable, since they need leather to make (at least on old haven), and use stones (wich are becoming rare on the surface, and for caves you need mining to get stones). Bones are a lot easier to get, as strings, boughs and sticks! Only way I can see slings being used is if they get a better damage overall or better aiming bar fill up! otherwise... bows are the way to go!


Thanks, that sounds reasonable, though i'd still like a sling lol. Suppose it just seems so expensive to me as a newb, with all that MM and Carpentrry skill.
Raising perception is one of my lowest attributes, but im working on it.
Is there a cap to attributes? Like all over you can only have a total of 150 points in them or something?
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Re: How do i make a sling

Postby fuinharlz » Wed Oct 07, 2015 6:16 pm

Don't know about a cap, but as for raising: the first 2 attributes you should be leveling are perception and inteligence! Perception influences directly on your foraging, as the things you'r able to see are directly based on you perception * exploration skill, and intel gives you more "room" to study (not physical space, but curios require some attention to get studied, and attention comes from intel).

It's not "hard" do increase per, try using amber client and setting it to show on map trees of hazelnut. Try fishing 2, as some fishes gives you per! For int, blueberries and also some types of fish. Try to study the more you can all the time, discover clay and make some toy charriots. Also, make some nettle uniforms for you (you can use 2 nettle pants and 2 nettle shirts at the same time), as those gives you survival bonus (+1 each piece when less than q7, +2 each piece when q7+, +3 each piece when q25+), so you can get to 11 exploration spending LP only to raise survival to 3! This litle things will get you to better stats in a blink!
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