Am I doing something wrong? Farming Edition v1

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Am I doing something wrong? Farming Edition v1

Postby CSPAN » Sun Oct 04, 2015 1:12 am

Carrots, sitting on 30/28/27 soil, seeds started with quality 22/18/29 (none lower than that), farming is 30. Carrots are now 4/17/11. All farming skills related skills, excluding Forestry. Why??
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Re: Am I doing something wrong? Farming Edition v1

Postby Sevenless » Sun Oct 04, 2015 1:16 am

You been harvesting them as seeds?

Also: Forestry isn't the last farming skill
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Re: Am I doing something wrong? Farming Edition v1

Postby CSPAN » Sun Oct 04, 2015 1:19 am

Sevenless wrote:You been harvesting them as seeds?

Also: Forestry isn't the last farming skill


Well then I should note I havent got that far yet ;).

And Ive tried both, final stage, and as seeds. Only goes down.
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Re: Am I doing something wrong? Farming Edition v1

Postby Sevenless » Sun Oct 04, 2015 1:34 am

Okay so farming quality is... "interesting" right now.

When you plant a crop you can tell what quality you're going to harvest it at via the inspect tool (A S for hotkey). You will get RNG of -2 to +5 on each of the three stats. Now, due to how it's coded, if you individually click each tile when planting, there can be very tiny +/- 1's on the stats. If you harvest seeds due to the auto stack feature you're going to automatically round down to the worst stat and very quickly.

Moral of the story for the easy farmer:

A) Test plant, is the quality bad? Wait. Within 5 hours the stats will be fully randomized from what you initially got, if you plant sooner than that you'll get similar ish results. If you're a more casual player I honestly think you should just check back the next day.

B) Bulk plant by Right click seed/bucket of seeds. Only ever harvest an area of seeds that was planted in the same bulk action to avoid rounding issues.

C) Overplant for your needs. Farming stuff is a lot easier than last world, and all of the above means your crop generations are not going to be consistent. Build up a bit of storage space for extra crops to tide you over.

I'm not exactly a fan of some of the ramifications of this system unfortunately, even if I really immensely appreciate the goal of less clicking required.
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Re: Am I doing something wrong? Farming Edition v1

Postby CSPAN » Sun Oct 04, 2015 1:39 am

Thanks a lot, I really miss just picking the seeds that were better, then cycling out ones that didnt improve. I don't really like this system, but I respect the effort of making it less time consuming.
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Re: Am I doing something wrong? Farming Edition v1

Postby Sevenless » Sun Oct 04, 2015 2:10 am

CSPAN wrote:Thanks a lot, I really miss just picking the seeds that were better, then cycling out ones that didnt improve. I don't really like this system, but I respect the effort of making it less time consuming.


Ditto, the seeds thing brutalized my wrists so I super appreciate that (I couldn't farm in legacy without bots due to that issue).

The little rounding issue needs being addressed (not stacking dif quality seeds was one suggestion I've seen around), and I think we need a different way to quality grind (I've been putting my weight behind a fertilizer system personally).

I think what we have is a good basis for a new system, but that it's currently incomplete and the incompleteness is what's the nuisance.
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Re: Am I doing something wrong? Farming Edition v1

Postby lordrio » Sun Oct 04, 2015 2:27 am

Sevenless wrote:Okay so farming quality is... "interesting" right now.

When you plant a crop you can tell what quality you're going to harvest it at via the inspect tool (A S for hotkey). You will get RNG of -2 to +5 on each of the three stats. Now, due to how it's coded, if you individually click each tile when planting, there can be very tiny +/- 1's on the stats. If you harvest seeds due to the auto stack feature you're going to automatically round down to the worst stat and very quickly.

Moral of the story for the easy farmer:

A) Test plant, is the quality bad? Wait. Within 5 hours the stats will be fully randomized from what you initially got, if you plant sooner than that you'll get similar ish results. If you're a more casual player I honestly think you should just check back the next day.

B) Bulk plant by Right click seed/bucket of seeds. Only ever harvest an area of seeds that was planted in the same bulk action to avoid rounding issues.

C) Overplant for your needs. Farming stuff is a lot easier than last world, and all of the above means your crop generations are not going to be consistent. Build up a bit of storage space for extra crops to tide you over.

I'm not exactly a fan of some of the ramifications of this system unfortunately, even if I really immensely appreciate the goal of less clicking required.


So if you understand you correctly, the quality is predetermined when you plant it not when you harvest it?
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Re: Am I doing something wrong? Farming Edition v1

Postby Sevenless » Sun Oct 04, 2015 2:28 am

lordrio wrote:So if you understand you correctly, the quality is predetermined when you plant it not when you harvest it?


yep. No clue how farming abilities influence it though.
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Re: Am I doing something wrong? Farming Edition v1

Postby lordrio » Sun Oct 04, 2015 3:14 am

Ok I've just tested on my side

- The small +1/-1 variance happens quite alot when you plant one by one.
- Plant type shares different RNG, I tried planting carrot and beet side by side, carrot gets +0 +1 +4 and beet get +2 +2 +2 (with +-1 variance averaged out)

A) Test plant, is the quality bad? Wait. Within 5 hours the stats will be fully randomized from what you initially got, if you plant sooner than that you'll get similar ish results. If you're a more casual player I honestly think you should just check back the next day.


This is good for testing long growing plants like grapes. Need to take the +-1 variance into account also.


This system will profit non-seed fast growing plants the most I think. :/
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Re: Am I doing something wrong? Farming Edition v1

Postby Sevenless » Sun Oct 04, 2015 3:17 am

You can quite frequently get negatives on one or more values though. It's up for debate what the optimal net Q gain is worth planting for, compared to waiting 5 hours for the reroll.

Also, seeds of different qualities will share different variance rolls as well if I understood loftar correctly.
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