by MagicManICT » Sun Oct 11, 2015 2:30 am
First, know how beehives work. A bee hive (skep) gains pollination charges at 6/hr, with a 50 hour store max when it is built. Previous world testing showed the hive had to pollinate X number of crops in a period of time to generate wax and honey. So far the same mechanic seems to be in play, but at smaller numbers than previously used.
Next, plan your fields appropriately for which crops hives will and won't pollinate and around the mechanics. I don't have a complete list, but barley and pumpkins are two the hives don't pollinate.
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