I've just had a small experience that makes me inclined to believe the experience system is somehow connected to your character finding fate curios.
I was riding along on horseback to claim some decent acre clay that I found, so I travel along a roadsign that happened to lead right to this area, and continue to walk south about 30 tiles to the 'dirt' biome itself. There was nothing of interest appearing on my minimap as I walked around the small plot of acre clay, so I build my claim and all is well. As i'm leaving the acre clay area, I found a clover, which were high q in the area, so I decided to stop and pick it up, which results in me receiving the 'fragrance of flowers' lore, or whatever its called. After that happened, for some random, heat of the moment reason, I rode my horse a little ways back down southward, exposing the top quarter of the acre clay area to my 'view' radius, and low-and-behold there was a bloated bolette sitting right next to the clay, where not even 30 seconds there was nothing.
I've never seen a foreagble spawn like this, generally you can walk through the same area for a couple hours before you start seeing a new set of goodies to pick. So for me, this almost confirms that these two systems are somehow interwoven, which could make sense given that they were both implemented for the same purpose of discouraging botting...
What do you guy's think? Has anyone else had an experience like this they can recall??